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Game production materials

 Subject
Subject Source: Local sources

Found in 782 Collections and/or Records:

Sony Computer Entertainment product proposals and correspondence, 1995–1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-OTHER.7
Scope and Contents

Due to an error during automated scanning, an unknown product proposal (p.1) is partially missing.

Dates: 1995–1996

SpellCaster design documents and concept art, est. 1993

 Item
Identifier: STITT-STI.2.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: est. 1993

Spider-Man 3 manual draft, April 7, 1993

 Item
Identifier: FLITMAN-ACCLAIM-MARVEL.1
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: April 7, 1993

Spider-Man: The Animated Series and Wolverine: Adamantium Rage game information, July 15, 1994

 Item
Identifier: FLITMAN-ACCLAIM-MARVEL.3
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: July 15, 1994

Spinny & Spike concept art, undated

 Item
Identifier: STITT-STI.2.3.1
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: undated

"Spore" development cancelation letter, March 7, 1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.10
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: March 7, 1996

"Spyro Art Bible" texture design guidelines, est. 1997 or 1998

 Item
Identifier: STITT-INSOMNIAC.1.3.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: est. 1997 or 1998

Spyro assembled character concept, 1997

 Item
Identifier: STITT-INSOMNIAC.3.1
Abstract

According to Craig Stitt, artist Charles Zembillas drew a variety of dragon concepts while searching for an ideal design for the Spyro character. The artists ultimately cut the head off one dragon and attached it to the torso of another dragon, creating this design which became the basis for Spyro.

Dates: 1997