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"Spyro Art Bible" texture design guidelines, est. 1997 or 1998

 Item
Identifier: STITT-INSOMNIAC.1.3.2
"Spyro Art Bible" texture design guidelines, est. 1997 or 1998
"Spyro Art Bible" texture design guidelines, est. 1997 or 1998

Scope and Contents

From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates

  • est. 1997 or 1998

Creator

Extent

From the Collection: approx. 1 Linear Feet : including thickness of original binders and sketchbook

From the Collection: 9.04 Gigabytes (4 video files (.mp4))

Language of Materials

English

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Source

Creator

Repository Details

Part of the Video Game History Foundation Library Repository

Contact:
P.O. Box 22458
Oakland California 94609