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Game development magazines

 Subject
Subject Source: Local sources

Found in 9 Collections and/or Records:

Casual Connect

 Series
Identifier: MAG-CASUALCONNECT
Abstract Casual Connect (also known as Casual Connect Magazine and originally Minna Magazine) was a game industry trade publication about casual games, published three times yearly by the Casual Games Association. The magazine covered the business of the casual games market, including product development and marketing strategies. Casual Connect ran for around nine years, discontinuing midway into 2015.Casual Connect was also distributed...
Dates: Publication: 2006–2015

Develop

 Series
Identifier: MAG-DEVELOP
Abstract

Develop was a UK game industry trade magazine, covering trends in development, emerging technologies, and profiles of developers. The magazine was published monthly and ran for 21 years before it was discontinued at the end of 2017 and absorbed into MCV, another gaming trade magazine owned by NewBay Media. 189 issues were published in total.



Biz Media, which later acquired NewBay Media, revived the Develop brand name in 2019 by renaming MCV into MCV/Develop.

Dates: Publication: August 1996 – December 2017

Game Developer

 Series
Identifier: MAG-GD
Abstract Game Developer was a monthly magazine that covered "the art and business of video games," published by UBM, which also managed the Game Developers Conference (GDC) and Gamasutra.com. In addition to the monthly (or occasionally bi-monthly) magazine, Game Developer would occasionally release special issues or supplements, most notably a Game Career Guide published every fall (after the June/July issue) starting in 2002. For several years, UBM also bundled a GDC preview guide with the...
Dates: Publication: April 1994 – Fall 2013

Gamesauce

 Series
Identifier: MAG-GAMESAUCE
Abstract Gamesauce (also called Gamesauce Magazine) was a short-lived game industry trade magazine. Similar to other trade magazines like Game Developer, Gamesauce combined game design analysis, developer interviews, and professional advice. Three issues of Gamesauce were published from 2009 to 2010, after which the Gamesauce brand continued as a web-based game industry news publication.Gamesauce had a close but unclear association with the Casual Games...
Dates: Publication: Fall 2009 – Fall 2010

MCV

 Series
Identifier: MAG-MCV
Abstract MCV (originally The Market for Computer & Video Games) is a long-running game developer trade magazine, originally published weekly and first printed in September 1998. After the magazine was sold to Biz Media in 2019, it was renamed MCV/Develop, reviving the name of the defunct trade magazine Develop from the same publishers and moving from a weekly to monthly format.MCV was originally published in both the United States...
Dates: Publication: September 1998 –

Nathalie Lawhead zine and ephemera collection

 Collection — Box A-001, Folder: 07
Identifier: EPHEMERA-LAWHEAD
Abstract

Nathalie Lawhead is an independent game designer known for titles such as bluesuburbia, Tetrageddon Games, and Everything is going to be OK. Lawhead collected zines and ephemera from independent game events they attended, such as the A MAZE. festival in Berlin.

Dates: Publication: Majority of material found within approx. 2016–2022

The Cursor: Game Developer Life

 Series
Identifier: MAG-CURSOR
Abstract The Cursor: Game Developer Life was a short-lived game industry trade magazine published by the International Game Developers Network, a professional organization for game developers. In addition to covering game design and technology, the magazine also covered "developer life" topics dealing with professional issues, such as workplace dynamics and salaries.Due to apparent production difficulties alluded to in the second issue, only two issues of The Cursor were produced, one...
Dates: Publication: 1997–1998

The Journal of Computer Game Design

 Series
Identifier: MAG-JCGD
Abstract The Journal of Computer Game Design was an early journal for the electronic games industry, edited and self-published by Chris Crawford, the founder of the Game Developers Conference. Many articles in the journal were written by Crawford's early collaborators in the computer game industry.Over its nine-year run, the journal's content shifted away from technical writing and industry news, focusing heavily more game design theory and editorial articles, often written by Crawford...
Dates: June 1987 – August 1996

Wireframe

 Series
Identifier: MAG-WIREFRAME
Abstract

Wireframe is a magazine by the Raspberry Pi Foundation that "lifts the lid on video games," featuring close looks at game development and developers from an outside perspective. The magazine was published biweekly until spring 2020, when it switched to a monthly format. It was discontinued in January 2023.

Dates: Publication: November 2018 – January 2023