The Journal of Computer Game Design
Scope and Contents
This is a complete run of The Journal of Computer Game Design.
Dates
- June 1987 – August 1996
Creator
- Chris Crawford (Publisher, Person)
Extent
56 Magazines
Language of Materials
English
Abstract
The Journal of Computer Game Design was an early journal for the electronic games industry, edited and self-published by Chris Crawford, the founder of the Game Developers Conference. Many articles in the journal were written by Crawford's early collaborators in the computer game industry.
Over its nine-year run, the journal's content shifted away from technical writing and industry news, focusing heavily more game design theory and editorial articles, often written by Crawford himself. In its final years, most or all content in the journal was written by Crawford, usually expounding on his cynicism and apathy towards the game development community. The final three volumes were titled Interactive Entertainment Design to reflect the change in content.
Holdings
Held:
- Volume 1, Number 1 – Volume 9, Number 6
Creator
- Chris Crawford (Publisher, Person)
- Language of description
- English
- Script of description
- Latin
Repository Details
Part of the Video Game History Foundation Library Repository