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The Journal of Computer Game Design

 Series
Identifier: MAG-JCGD
The Journal of Computer Game Design
The Journal of Computer Game Design

Scope and Contents

This is a complete run of The Journal of Computer Game Design.

Dates

  • June 1987 – August 1996

Creator

Extent

56 Magazines

Language of Materials

English

Abstract

The Journal of Computer Game Design was an early journal for the electronic games industry, edited and self-published by Chris Crawford, the founder of the Game Developers Conference. Many articles in the journal were written by Crawford's early collaborators in the computer game industry.

Over its nine-year run, the journal's content shifted away from technical writing and industry news, focusing heavily more game design theory and editorial articles, often written by Crawford himself. In its final years, most or all content in the journal was written by Crawford, usually expounding on his cynicism and apathy towards the game development community. The final three volumes were titled Interactive Entertainment Design to reflect the change in content.

Holdings

Held:

  • Volume 1, Number 1 – Volume 9, Number 6

Creator

Language of description
English
Script of description
Latin

Repository Details

Part of the Video Game History Foundation Library Repository

Contact:
P.O. Box 22458
Oakland California 94609