Skip to main content

Game production materials -- Game design documents

 Subject
Subject Source: Local sources

Found in 59 Collections and/or Records:

"Slammin' Attackers!" game design document, November 22, 2002, printed January 13, 2003

 Item
Identifier: SWARR-DEV.1
Scope and Contents

Content Note: This document includes crude and explicit langauge.

Dates: November 22, 2002; Issued: printed January 13, 2003

Sonic the Hedgehog 2 reference art, circa 1992

 Item
Identifier: STITT-STI.2.4
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: circa 1992

SpellCaster design documents and concept art, est. 1993

 Item
Identifier: STITT-STI.2.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: est. 1993

"Spyro Art Bible" texture design guidelines, est. 1997 or 1998

 Item
Identifier: STITT-INSOMNIAC.1.3.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: est. 1997 or 1998

Spyro the Dragon series game pitches and concept art, est. 1996–1998

 Item
Identifier: STITT-INSOMNIAC.1.3.1
Scope and Contents

This collection includes a variety of notes, designs, pitches, and artwork from the pre-production of Spyro the Dragon. During pre-production, the game was varyingly known as Lifespan, Dragon Span, and DragonSpan.

Dates: est. 1996–1998

Steel Harbinger level breakdown and development progress, est. 1996

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-HARBINGER.11
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: est. 1996

The Beast, 1995–1996

 Sub-Series
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1995–1996

"Ultimate Thrill Ride" treatment, 1994

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.1
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1994

WWF Raw design, revision 4, April 12, 1994

 Item
Identifier: FLITMAN-ACCLAIM-WWF.4
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: April 12, 1994