Unpublished games
Found in 111 Collections and/or Records:
"Spore" development cancelation letter, March 7, 1996
Sunsoft "The Titleholder!" publicity folder, 1989
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
T-HQ, "Coming Attractions!" flyer, 1991
This is an unorganized collection of miscellanous video game flyers, likely sourced from trade show events. These items may be reorganized in the future as this collection grows.
The Beast, 1995–1996
Twin Peaks research materials, 1990–1991
"Ultimate Thrill Ride" treatment, 1994
Unidentified character concept, undated
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Unidentified character concept art, December 1996
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Unproduced project character concept art, est. 2001
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Vic Tokai, Chesterfield flyer, circa 1988
This is a flyer for the unreleased NES port of the Famicom game Chesterfield (or Chester Field).