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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 9 Collections and/or Records:

CD PowerPlay

 Series
Identifier: MAG-CDPOWERPLAY
Abstract CD PowerPlay (later renamed PC PowerPlay in 1996) was a British computer game magazine. While the magazine itself is short, typically 24 pages, the main attraction for each issue was the included demo CD, which had an extensive collection of game demos, shareware, and reviews. The first issue of CD PowerPlay declared the magazine to be a "revolutianry" advancement of tge magazine format for a "paperless society."Not to be confused with...
Dates: Publication: Winter 1994 – 1996?

Code Vault

 Series
Identifier: MAG-CODEVAULT
Abstract

Code Vault, originally known as GamePro Code Vault, was a spinoff of GamePro dedicated to game tips and cheat codes. The magazine was published on an irregular monthly or bi-monthly schedule until 2005, at which point it switched to seasonal publication before being discontinued in Fall 2007.

Dates: Publication: September 2001 – Fall 2007

E3 Show Daily

 Series
Identifier: MAG-E3DAILY
Abstract Throughout the history of the Electronic Entertainment Expo (E3), the Entertainment Software Association (previously the Interactive Digital Software Association) has licensed various publishers to produce the E3 Show Daily, a daily newspaper covering new and announcements at E3. The content in the magazine was almost entirely promotional but included show-specific information, such as floor plans, exhibitor profiles, and discussions of trends in the game industry. The show dailies also...
Dates: Publication: 1995–2016?

GamePro

 Series
Identifier: MAG-GAMEPRO
Abstract

GamePro was one of the longest-running American video game magazines, published continuously from May 1989 until the end of 2011. The magazine was originally published by SuperPlay, before being acquired by IDG Communications after the first issue.

GamePro continued to operate as an independent unit of IDG until the magazine was dissolved in Winter 2011, following a final issue which attempted to pivot the magazine from a monthly to quarterly format.

Dates: Publication: May 1989 – Winter 2011

Gamestar (US)

 Series
Identifier: MAG-GAMESTARUS
Abstract Gamestar was a short-lived adult-focused video game magazine by IDG Communications, the publishers of GamePro. The magazine was targered to adult men and featured coverage of movies, music, and electronics, in addition to video games and computer games. Like similar magazines like PC Accelerator, Gamestar was written from an edgy men's perspective that frequently sexualized women and included model photoshoots interspersed throughout the magazine.The magazine appears to have only...
Dates: Publication: 2004–2005?

Multimedia World

 Series
Identifier: MAG-MULTIWORLD
Abstract

Multimedia World is a spinoff of PC World focusing on multimedia hardware and software. The magazine paid special attention to multimedia games and CD-ROMs, as well as operating systems, music software, and anything adjacent to home computer media production.

Like its parent magazine, Multimedia World was owned by IDG Communications.

Dates: Publication: December 1993 – 1996?

PC Games / Electronic Entertainment

 Series
Identifier: MAG-PCGAMES
Abstract PC Games was a computer games magazine from IDG Communications, the publishers of GamePro. The magazine was rebranded multiple times through its run. Originally known as PCGames, it was relaunched in 1994 as Electronic Entertainment, a magazine with a broader focus on multimedia and CD-ROMs. As the market for multimedia CD-ROMs cooled, the magazine was renamed again to PC Entertainment in 1996, before finally...
Dates: Publication: Fall 1988 – April 1999

Sega Visions

 Series
Identifier: MAG-SEGAVISIONS
Abstract Sega Visions was the official North American magazine for Sega consoles, seemingly inspired by Nintendo's official magazine Nintendo Power. The magazine covered new and upcoming games for Sega platforms, Sega hardware, and interviews with developers.For the first nine issues, Sega Visions was produced by a small advertising firm called The Communiqué Group, before Sega switched production over to GamePro publisher IDG Communications. The magazine ran for five years and was mostly...
Dates: Publication: 1990–1995

S.W.A.T.Pro

 Series
Identifier: MAG-SWATPRO
Abstract S.W.A.T.Pro (originally short for GamePro's Secret Weapons And Tactics Guide, also referred to as SWATPro or simply SWAT) was a spinoff of GamePro that covered game tips, tricks, cheats, and walkthroughs. The magazine began as a special issue of GamePro before growing into a full magazine. After a year of one-off special issues, S.W.A.T.Pro eventually became a bimonthly magazine, published twice a year until...
Dates: Publication: Majority of material found within Fall 1990 – November 1995