Sega Corporation
Found in 21 Collections and/or Records:
CD 296, assorted Sega Dreamcast games ("Sales CD"), September 1999
This disc includes assets for the following games (in order of appearance on the disc):
- Dynamite Cop
- Sega Rally Championship 2
- Rippin' Riders Snowboarding
- Toy Commander
Nob Ogasawara, press materials
Phantasy Star III: Generations of Doom, overdump [.GI file] [restricted], broadcast October 24, 1997
This game build contains blank data padding at the end of the file. Although this is technically an overdump, it contains no unique data and is otherwise identical to the North American retail version of the game.
Pulseman, April 1994 build from Sega Channel [.GI file] [restricted], broadcast October 24, 1997
This build of Pulseman appears to predate the Japanese retail release of the game by one month. The game is not translated into English but contains minor differences in data.
QuackShot Starring Donald Duck, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Shining Force II, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sonic the Hedgehog 1 level concepts
Sonic the Hedgehog "Setting Document Collection"
Streets of Rage 3, retail build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Super Hang-On, retail build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
