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Artwork

 Subject
Subject Source: Local sources

Found in 127 Collections and/or Records:

My Little Pony Style Guide, disc 2 [disc image], January 2004

 Item
Identifier: FLITMAN-ATARI-CDS.17
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: January 2004

Necrosoft Games collection

 Collection — Box Brandon Sheffield donation boxes
Identifier: NECROSOFT
Abstract

Necrosoft Games is an independent game studio founded by former Game Developer magazine editor Brandon Sheffield. These materials, donated by Sheffield on an ongoing basis, including behind-the-scenes materials from the development of Necrosoft titles.

Dates: est. 2019

"New Characters" art folder

 Item
Identifier: SWARR-ART.NEWCHARS
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

NFL Blitz 20-03 ending storyboards, 2002

 Item
Identifier: FLITMAN-MIDWAY-NFL.5
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 2002

NFL Blitz 20-03 stadium concept art, 2002

 Item
Identifier: FLITMAN-MIDWAY-NFL.4
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 2002

Personal artwork, est. 1981–2022

 Series
Identifier: STITT-PERSONAL
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: est. 1981–2022

"Phantasmagoria III" concept art, 2000

 Item
Identifier: FLITMAN-NUFX.3
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 2000

"Pig" [Piggy Sue] appeals concept art

 Item
Identifier: SWARR-ART-APPEALS.3
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: 2003

"Pig" [Piggy Sue] character concept art, February 2003

 Item
Identifier: SWARR-ART-APPROVED.6
Scope and Contents From the Collection:

This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.


Content Note: This collection includes depictions of nudity and other suggestive content.

Dates: February 2003

"Poisoned" game design document, circa 1990

 Item
Identifier: STITT-STI.1.6
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: circa 1990