Game production materials
Found in 739 Collections and/or Records:
Artwork, 2003
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Assorted behind-the-scenes videos, 1996–1997
Assorted character art with notes
This collection included a stack of loose papers, primarily character art. Although the other non-artwork documents were cataloged separately, this art was kept together as an unsorted collection.
Assorted game concepts, 1995–1996
Assorted Uru and Parable concept teasers [miniDV], est. 2000 or 2001
The end of this video segment includes a small amount of behind-the-scenes footage from the production of Uru, which mostly appears to be the developers goofing off.
Assorted Uru behind-the-scenes footage [miniDV], September 20–24, 2003
Atari, 2003–2005
Atari game concept documents [disc image], 2003–2005
Atari production file backups [disc image], June 2005
This disc primarily contains files related to the development of Dragon Ball GT: Transformation and My Little Pony: Best Friends Ball, along with miscellaneous files related to production management and concepts for unproduced games.