Game production materials
Found in 739 Collections and/or Records:
"Harbinger" budget, November 9, 1995, November 14, 1995
Hasbro, 2005–2012
"Hasbro Game Pack" production documents [disc image], 2005
Highlight reels for actors, October 23, 1997
"Hot Ice" development footage [PAL miniDV], November 29, 1997
Houston Texans team marks guide [disc image], 2001
Hulk electronic handheld game design, undated
"In Progress" art sub-folder
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"In Progress" folder cover
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.