Game production materials
Found in 830 Collections and/or Records:
Footage VHS dubs with timecodes, 1995–1997
Friends of Sironka Dance Troupe performance recording session, 1 [miniDV], December 4, 2002
The end of this video includes a fragment of an interview with Susan Bonds (filmed December 14, 2000), which appears to be leftover from an earlier recording on the tape.
Friends of Sironka Dance Troupe performance recording session, 2 [miniDV], December 8, 2002
FX Fighter gameplay footage [PAL miniDV], November 29, 1997
Gabe Swarr collection
Gabe Swarr is an animator who served as the character designer for the 2003 video game Go! Go! Hypergrind (originally titled Slammin' Attackers!) while working at animation studio Spumco in 2003.
Game and toy production
Game concepts, 2004–2005
Game Express Presentation to TCI (Final) [PowerPoint presentation], March 6, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Game Express Presentation to TCI [PowerPoint presentation], March 6, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
