Source materials
Found in 117 Collections and/or Records:
Tom Payne collection
Tom Payne is a game artist who worked at the Sega Technical Institute from 1991–1993, and LucasArts from 1993–1997.
This collection of Payne's artwork and notes comes primarily from his work at the Sega Technical Institute and particularly from his work on Sega's 1992 game Sonic the Hedgehog 2. This collection includes much of Payne's original art for his Sonic 2 zones, Metropolis Zone and Cyber City (also labeled Genocide City).
Ultima VII: The Black Gate voiceover source backup tape [DAT], est. 1992
This is a digital audio tape (DAT) containing backups of the digital voice recordings from the production and marketing of the game Ultima VII: The Black Gate.
The original audio backup of this tape contained segments of garbage data totaling roughly one hour of audio. These segments have been excised from the publicly accessibly copy of this recording in our digital library.
Unsorted Gunhouse artwork
This is a collection of hand-drawn artwork for the game Gunhouse by artist Juan Ramirez, which were used as the basis for in-game graphics. The majority of this collection was unorganized when it was received, and no attempt has been made to organize those unsorted documents.