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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 234 Collections and/or Records:

World of Warcraft Official Magazine

 Series
Identifier: MAG-WOW
Abstract

World of Warcraft Official Magazine (also referred to as World of Warcraft: The Magazine) was a magazine by Future covering World of Warcraft. The magazine featured articles about game content and lore as well as community spotlights, strategy guides, and interviews with developers. The magazine was introduced at BlizzCon 2009 and was intended to be published quarterly; it was discontinued in 2011 after five issues.

Dates: Publication: 2009–2011

UK children's magazines bundled items

 Collection — Location Magazine bundled toys
Identifier: MAG-UKBUNDLES
Abstract

British children's magazines are frequently sold in a polybag that included toys, posters, stickers, and other trinkets. These items have been separated from the magazines themselves and placed in their own collection.

Dates: Publication: Majority of material found within 2019–2021

Egmont children's magazines

 Collection
Identifier: MAG-EGMONTKIDS
Abstract

British publisher Egmont publishes a variety of children's magazines in the UK, some of which will have issues about video games. The library has collected several of these issues.

Dates: Publication: 2017–2020

Eight Bit

 Series
Identifier: MAG-EIGHTBIT
Abstract

Eight Bit is an Irish retrogaming magazine, part of the family of Retro Format magazines by editor John Cavanagh. The magazine focuses on 8-bit computer platforms, their games and software, their accessories, and their developers, as well as the collector scene for these platforms.

Dates: Publication: 2012?–

Arcade / Electronic Entertainment

 Series
Identifier: MAG-ARCADE
Abstract Arcade: The Electronic Entertainment Magazine (later known as Electronic Entertainment) was an early magazine that broadly covered the electronic game business, including arcades, consoles, and home computers. The magazine contained extensive news coverage in the style of a trade magazine, as well as previews and reviews of upcoming games and coverage of related media, like computer books.The magazine appears to have...
Dates: Publication: 1982–198?

INFO

 Series
Identifier: MAG-INFO
Abstract INFO Magazine (originally INFO-64, later .info) was a Commodore computing magazine edited and published by Benn Dunnington. The magazine covered a variety of hardware, software, and games for Commodore computers, including the Commodore 64, Commodore 128, and Amiga. INFO also had extensive advertisements for Commodore software and hardware companies, which are a glimpse into the extensive Commodore community.Notably, INFO...
Dates: Publication: Fall 1983 — April 1992

Minecraft magazines, assorted

 Collection
Identifier: MAG-MINECRAFTMISC
Abstract

Several magazine publishers, particularly in the United Kingdom, published children's magazines about the game Minecraft. These magazines covered game strategies, new game content, community creations, and ideas for building projects and activities.

Dates: Publication: 2016–2023

Personal Computer Combat Simulations / PC Ace

 Series
Identifier: MAG-PCCOMBAT
Abstract Personal Computer Combat Simulations was a computer game magazine by military enthusiast publisher Challenge Publications. The magazine primarily covered military simulation games. Special issues of PC Combat Simulations were released under an alternate title PC Special, featuring much of the same staff.Following the apparent end of Personal Computer Computer Combat Simulations, former Challenge Publications editor ...
Dates: Publication: 1993–1996

64 Magazine

 Series
Identifier: MAG-64MAG
Abstract

64 Magazine was a British magazine covering games and accessories for the Nintendo 64 console, running for the roughly the lifespan of the platform. Towards the end of its run, the magazine pivoted to being a broader Nintendo magazine that covered new and upcoming Nintendo platforms like the Game Boy Advance and GameCube.

Dates: Publication: 1997–2001

Video Games Underground

 Series
Identifier: MAG-VGUNDERGROUND
Abstract

Video Games Magazine was a bimonthly publication that billed itself as "the source for next-generation gamers." A substantial amount of each issue was dedicated to game hints, strategy guides, and cheat codes, though the magazine also covered upcoming video games with a focus on large screenshots. The magazine appears to have run for nine issues, ending after one-and-a-half years.

Dates: Publication: May 2002 – November 2003