Electronic Arts
Dates
- Existence: 1982-05-28
Languages Used
- English
Found in 73 Collections and/or Records:
Interactive Storytelling [audiocassette], May 7, 1989, 4:30pm
"Dave will share a mixed bag of thoughts, opinions, experiences, and techniques gained in his many years developing storytelling software." —Description from Computer Game Developers' Conference 1989 program
Interactive Storytelling, side A [audiocassette], May 7, 1989, 4:30pm
"Dave will share a mixed bag of thoughts, opinions, experiences, and techniques gained in his many years developing storytelling software." —Description from Computer Game Developers' Conference 1989 program
Interactive Storytelling, side B [audiocassette], May 7, 1989, 4:30pm
"Dave will share a mixed bag of thoughts, opinions, experiences, and techniques gained in his many years developing storytelling software." —Description from Computer Game Developers' Conference 1989 program
Jungle Strike, retail build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Mark Flitman papers
Michael Mendheim papers
Micki Cunningham collection
[NBA Street] "NBA Arcade" design document v1.3, April 3, 2000
Pat Coyne game company correspondence
PGA Tour Golf III, retail build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
