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Joe Ybarra

 Person

Found in 3 Collections and/or Records:

The Process of Building Games [audiocassette], May 7, 1989, 9:00am

 Item — Location CGDC 1989 tapes
Identifier: EVENTS-GDCPRES-TAPES.89.01
Abstract

"How do you get from an idea on paper to a package on a store shelf? Joe will cover the complete process, including storyboarding, technical review, design discipline, prototyping, playtesting and bugtesting, polishing and finishing." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 9:00am

The Process of Building Games, side A [audiocassette], May 7, 1989, 9:00am

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.01.A
Abstract

"How do you get from an idea on paper to a package on a store shelf? Joe will cover the complete process, including storyboarding, technical review, design discipline, prototyping, playtesting and bugtesting, polishing and finishing." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 9:00am

The Process of Building Games, side B [audiocassette], May 7, 1989, 9:00am

 Item
Identifier: EVENTS-GDCPRES-TAPES.89.01.B
Abstract

"How do you get from an idea on paper to a package on a store shelf? Joe will cover the complete process, including storyboarding, technical review, design discipline, prototyping, playtesting and bugtesting, polishing and finishing." —Description from Computer Game Developers' Conference 1989 program

Dates: Event: May 7, 1989, 9:00am