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Sega of America

 Organization

Found in 224 Collections and/or Records:

Sega Channel menu demo cartridges [restricted], 1994–1997

 Sub-Series
Identifier: SHORROCK-GAMES-SCDEMO-MENU
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1994–1997

Sega Channel menu ROM [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.30
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Sega Channel, Mortal Kombat 3 commercials [VHS], October 10, 1995

 Item
Identifier: SHORROCK-SALES-MEDIA.06
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: October 10, 1995

Sega Channel "Olympics 1936" commercial [VHS], May 9, 1996, tape dated May 10, 1996

 Item
Identifier: SHORROCK-SALES-MEDIA.13
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: May 9, 1996; Issued: tape dated May 10, 1996

Sega Channel "PC Express Games" proposal, circa 1997

 Item
Identifier: SHORROCK-STRATEGY.3
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: circa 1997

Sega Channel "Play Hard, Win Big" contest postcards, 1996

 Item
Identifier: SHORROCK-SALES.1.5
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1996

Sega Channel "Primal Rage Contest Info" game playthrough [VHS], 1995

 Item
Identifier: SHORROCK-GAMES-AV.5
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1995

Sega Channel production schedule, October 1997

 Item
Identifier: SHORROCK-STRATEGY.4
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: October 1997

Sega Channel programming research binder, 1993–1998

 Item
Identifier: SHORROCK-STRATEGY.1
Scope and Contents

This binder contains materials across Michael Shorrock's entire time at Sega Channel, from his hiring in 1993 to the proposal for the Express Games service for PC circa 1998.

Dates: 1993–1998