Artwork
Found in 122 Collections and/or Records:
Batman Forever movie pre-production art, 1994
"BG Extras" art folder
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Bug" character concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Craig Stitt art and design papers
Craig Stitt collection, videotapes
Craig Stitt personal artwork binder, est. 1981–2022
This binder primarily includes artwork from early in Craig Stitt's career, as well as several late-career pieces.
Craig Stitt personal artwork binder, 2019–2022
This binder contains artwork by Craig Stitt after his career in game development. Much of this artwork is either an experiment with a different art medium, like pastels, or was produced for children's art classes taught by Stitt.
The binder also includes colorizations of line art from Stitt's game career, done in colored pencil (p.27-29).
Craig Stitt portfolio on film transparencies, compiled est. 1990, art created 1986–1990
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Craig Stitt sketchbook, est. 1987–1993
Craig Stitt kept this sketchbook concurrently with his work at Sega Technical Institute. The sketchbook contains a mixture of personal artwork (such as drawings that Stitt made for his Dungeons & Dragons and paintball groups), as well as concept art for STI projects.