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Press materials

 Subject
Subject Source: Local sources

Found in 299 Collections and/or Records:

"Acclaim Falls After WMS Decides Not to Renew Contract" news release, March 30, 1994

 Item
Identifier: FLITMAN-ACCLAIM-BUSINESS.21
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: March 30, 1994

Acclaim "Masters of the Game" publicity folder, 1988

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.ACCLAIM.88
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Publication: 1988

Acclaim "One Nation Interactive" ECTS 1997 press CD-ROM [disc image], 1997

 Item
Identifier: FLITMAN-MISC.19
Scope and Contents From the Series:

Objects in this series are not directly related to the bulk of Mark Flitman's work but are still relevant to the history of video games. This includes assorted flyers, correspondence, industry reports, press materials from other companies for which Flitman was not employed, and other game-related documents that fall outside the bulk of Flitman's career.

Dates: 1997

Acclaim SCES 1993 press kit, 1993

 Item
Identifier: FLITMAN-ACCLAIM-BUSINESS.27
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1993

Acclaim SCES 1994 press kit, 1994

 Item
Identifier: FLITMAN-ACCLAIM-BUSINESS.28
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: 1994

"Agetec PS2 Graphic Assets, Armored Core 2, Eternal Ring, Evergrace" [disc image], 2000

 Item
Identifier: PROMO-FROMSOFT-MISC.09
Abstract

"Data disc of promotional graphics assets from Agetec for the following FromSoftware games on PlayStation 2:

  • Armored Core 2
  • Eternal Ring
  • Evergrace
  • "

Dates: 2000

Andrew Nelson business card, circa 1995

 Item
Identifier: NELSON-04.07
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: circa 1995

Andrew Nelson papers

 Collection — Box Andrew Nelson, Cyberflix papers
Identifier: NELSON
Abstract

Andrew Nelson is a writer who was the cofounder and creative director of Cyberflix, a studio that created interactive movies for computers. CyberFlix titles were developed using a proprietary authoring toolset called DreamFactory, which was meant to allow non-programmer writers and artists to design mulitmedia games.

As the lead writer at Cyberflix from 1993–1997, Nelson wrote the scripts for games including Dust: A Tale of the Wired West and Titanic: Adventure Out of Time.

Dates: 1993–1997

Armored Core 3: Silent Line press kit, 2003

 Item
Identifier: PROMO-FROMSOFT-AC-AC3-SL.1
Abstract

"Press kit for Armored Core 3: Silent Line by FromSoftware for PlayStation 2."

Dates: 2003

Asmik Corporation of America publicity folder, Summer CES 1989, June 3–6, 1989

 Item — Location Game publisher publicity kits
Identifier: PROMO-KITS.ASMIK.89SCES
Scope and Contents From the Collection:

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: Publication: June 3–6, 1989