Game production materials
Subject
Subject Source: Local sources
Found in 739 Collections and/or Records:
Chris Weiss, Maxis games and papers
Unprocessed Material
Identifier: 2032-12
Dates:
Publication: 1991–1998
Found in:
Video Game History Foundation Library
"CocaCola" concept trailer [miniDV], circa late 2000 or early 2001
Item
Identifier: CYAN-URU-CONCEPT.03
Scope and Contents
From the Collection:
This collection includes over 200 videotapes and audio recordings from the history of Cyan and the Myst series. The videos are primarily from the production of Riven: The Sequel to Myst, including raw camera footage and composite tests from the filming of the live-action portions of the game, developer interviews, and behind-the-scenes footage used in "The Making of Riven" documentary. The tapes also include footage from other Myst-related projects, along with footage from general Cyan...
Dates:
circa late 2000 or early 2001
"CocaCola" concept trailer production, live-action segments [VHS], circa late 2000 or early 2001
Item
Identifier: CYAN-URU-CONCEPT.04
Scope and Contents
From the Collection:
This collection includes over 200 videotapes and audio recordings from the history of Cyan and the Myst series. The videos are primarily from the production of Riven: The Sequel to Myst, including raw camera footage and composite tests from the filming of the live-action portions of the game, developer interviews, and behind-the-scenes footage used in "The Making of Riven" documentary. The tapes also include footage from other Myst-related projects, along with footage from general Cyan...
Dates:
circa late 2000 or early 2001
"Code Red" game design, May 16, 1995
Item
Identifier: FLITMAN-MINDSCAPE-CONCEPTS.3.2
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
May 16, 1995
"Code Red" game design, circa 1994–1995
Item
Identifier: FLITMAN-MINDSCAPE-CONCEPTS.3.1
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
circa 1994–1995
"Crack in the Sky" concept, January 17, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.2
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
January 17, 1995
Craig Stitt collection, art and design binders
Unprocessed Material
Identifier: 2024-017-1
Dates:
1991–2002
Found in:
Video Game History Foundation Library
Croc animation development footage, part 1 [PAL miniDV], December 7, 1997
Item
Identifier: SMITHJRM-VIDEO.4.1
Scope and Contents
From the Collection:
This collection contains five PAL miniDV tapes from the portfolio of senior animator Jason RM Smith containing footage from Argonaut Software projects in various levels of completion: Croc: Legend of the Gobbos, Buck Bumble, FX Fighter, and Hot Ice (unreleased), and three data tapes of indeterminate contents, also likely from Argonaut.
The majority of these videos were...
Dates:
Recorded: December 7, 1997
Croc animation development footage, part 2 [PAL miniDV], December 7, 1997
Item
Identifier: SMITHJRM-VIDEO.4.2
Scope and Contents
From the Collection:
This collection contains five PAL miniDV tapes from the portfolio of senior animator Jason RM Smith containing footage from Argonaut Software projects in various levels of completion: Croc: Legend of the Gobbos, Buck Bumble, FX Fighter, and Hot Ice (unreleased), and three data tapes of indeterminate contents, also likely from Argonaut.
The majority of these videos were...
Dates:
Recorded: December 7, 1997
Croc animation development footage, part 3 [PAL miniDV], December 7, 1997
Item
Identifier: SMITHJRM-VIDEO.4.3
Scope and Contents
From the Collection:
This collection contains five PAL miniDV tapes from the portfolio of senior animator Jason RM Smith containing footage from Argonaut Software projects in various levels of completion: Croc: Legend of the Gobbos, Buck Bumble, FX Fighter, and Hot Ice (unreleased), and three data tapes of indeterminate contents, also likely from Argonaut.
The majority of these videos were...
Dates:
Recorded: December 7, 1997