"Code Red" game design, circa 1994–1995
Scope and Contents
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.
The materials in this collection have been arranged based on the companies Mark Flitman worked at during his career, then divided by individual project. A selection of sensitive documents have been separated from the rest of the collection and restricted. Personal information has also been redacted throughout the collection where necessary.
Dates
- circa 1994–1995
Creator
- Jim Walls (Author, Person)
Conditions Governing Access
Development builds of games and selected sensitive documents are restricted. Closed access to these items may be provided to individual researchers at the discretion of the Video Game History Foundation library staff. Restricted items are noted in their individual records.
For the sake of access, digital images of press CDs that were meant for public consumption have been uploaded to the Internet Archive. Links to Internet Archive mirrors are available in the individual records of those items.
Extent
From the Collection: 55.9 Gigabytes
Language of Materials
English
Note on Dates
According to the May 1995 design document for Code Red, the game's design was originally completed on February 20, 1994, which suggests this version would have been created no earlier than that date.
Creator
- Jim Walls (Author, Person)
Repository Details
Part of the Video Game History Foundation Library Repository