Game production materials
Found in 842 Collections and/or Records:
Uru playtesting, 5 [VHS], circa 2003
Uru team members in Santa Barbara B-roll [miniDV], March 14, 2001
Uru "Trailer Captures 2 / Garden recapture / Avatar walking all over Kingdom come" and Uru: Ages Beyond Myst teaser trailer [miniDV], footage captured January 14, 2003
"Uru Trailer Footage", assorted fly-bys and in-game footage, with "Uru: Online Ages Beyond Myst" teaser trailer [miniDV], est. 2002 or 2003
"Uru Trailer Footage", cleft fly-by [miniDV], est. 2002 or 2003
"Uru Trailer Footage", Relto, Ae'gura, and Age fly-bys [miniDV], est. 2002 or 2003
User data and experiences, 1994–1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Variety clipping, "'Fritz the Cat' animator going back to basics", Febuary 21, 2003
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
