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Game production materials

 Subject
Subject Source: Local sources

Found in 18 Collections and/or Records:

Assorted unproduced character concepts, est. 2000–2002

 Item
Identifier: STITT-INSOMNIAC.2.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: est. 2000–2002

Craig Stitt art and design papers

 Collection
Identifier: STITT
Abstract Craig Stitt is a former video game artist and designer who worked at the Sega Technical Institute (from 1990–1995) and Insomniac Games (1995–2005). During his career in games, Stitt produced art and design concepts for titles including Sonic the Hedgehog 2, Ratchet & Clank, and Spyro the Dragon, which he originally designed under the working title Lifespan. Craig's work also...
Dates: Majority of material found within 1990–2005

Craig Stitt collection, videotapes

 Unprocessed Material
Identifier: 2024-018-2
Dates: est. 1993–1997

Disruptor character and box concept art, February – August 1996

 Item
Identifier: STITT-INSOMNIAC.1.1.1
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: February – August 1996

Disruptor passwords, 1996

 Item
Identifier: STITT-INSOMNIAC.1.1.3
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: 1996

"Girl with a Stick" environment concept art, circa 2001

 Item
Identifier: STITT-INSOMNIAC.1.5
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: circa 2001

Insomniac Games, approx. 1996–2005

 Series
Identifier: STITT-INSOMNIAC
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: approx. 1996–2005

Ratchet & Clank concept art, circa 2001–2005

 Item
Identifier: STITT-INSOMNIAC.2.3
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: circa 2001–2005

Ratchet & Clank level designs and notes, approx. 2001–2005

 Item
Identifier: STITT-INSOMNIAC.2.4
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: approx. 2001–2005

"Spyro Art Bible" texture design guidelines, est. 1997 or 1998

 Item
Identifier: STITT-INSOMNIAC.1.3.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: est. 1997 or 1998