Statistics, figures, and data
Subject
Subject Source: Local sources
Found in 46 Collections and/or Records:
The Video and Computer Game Industry: A Media Resource Guide, 2000
Item — Box A-004: Series RAUCH-004-01; Series RAUCH-004-04; Series RAUCH-004-02, Folder: 2
Identifier: RAUCH-004-02.08
Scope and Contents
From the Collection:
This collection includes ephemera from the Electronic Entertainment Expo, E for All, and the Game Marketing Summit. These are mainly marketing materials, such as press kits, press releases, promotional brochures, event invitations, and programs. This also includes collections of event photographs, transcripts of event presentations, and digital press kits on CD.
Additionally, this collection includes various reports and studies issued by the ESA and typically distributed at the...
Dates:
Publication: 2000
Toy Retail Sales Tracking Service 1993 NPD annual sales numbers summary report, February 25, 1994
Item
Identifier: FLITMAN-ACCLAIM-BUSINESS.25
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
February 25, 1994
Toy Retail Sales Tracking Service, 1993 Top 50 video software, 1994
Item
Identifier: FLITMAN-ACCLAIM-BUSINESS.24
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1994
User data and experiences, 1994–1997
Series
Identifier: SHORROCK-USERS
Scope and Contents
From the Collection:
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Dates:
1994–1997
Video Games & Youth Violence: Examining the Facts, 2001
Item — Box A-004: Series RAUCH-004-01; Series RAUCH-004-04; Series RAUCH-004-02, Folder: 2
Identifier: RAUCH-004-02.11
Scope and Contents
From the Collection:
This collection includes ephemera from the Electronic Entertainment Expo, E for All, and the Game Marketing Summit. These are mainly marketing materials, such as press kits, press releases, promotional brochures, event invitations, and programs. This also includes collections of event photographs, transcripts of event presentations, and digital press kits on CD.
Additionally, this collection includes various reports and studies issued by the ESA and typically distributed at the...
Dates:
Publication: 2001
WWF product history, est. 1994
Item
Identifier: FLITMAN-ACCLAIM-WWF.2
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
est. 1994
