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Entertainment Software Association industry reports, 1996–2017

 Series
Identifier: RAUCH-004-02

Scope and Contents

From the Collection:

This collection includes ephemera from the Electronic Entertainment Expo, E for All, and the Game Marketing Summit. These are mainly marketing materials, such as press kits, press releases, promotional brochures, event invitations, and programs. This also includes collections of event photographs, transcripts of event presentations, and digital press kits on CD.

Additionally, this collection includes various reports and studies issued by the ESA and typically distributed at the Electronic Entertainment Expo.

Dates

  • Publication: 1996–2017

Creator

Conditions Governing Use

Many of the materials in this sub-collection are provided for free by the Entertainment Software Association (see "Custodial History" notes when relevant). To the extent that the donor Carolyn Rauch owns the rights to other materials in this collection, Rauch has allowed them to be reproduced for research and educational purposes (including both print and digital publication) with attribution to Carolyn Rauch and the Video Game History Foundation. The intellectual property rights for these materials in this sub-collection remain owned by the Entertainment Software Association.

Full Extent

2 Folders

Language of Materials

English

Abstract

The Entertainment Software Association (originally known as the Interactive Digital Software Association) publishes annual reports detailing the economics of the North American game industry and the impact of video games. These reports were distributed among the ESA's membership and, in many cases, were given out at the ESA's Electronic Entertainment Expo. Carolyn Rauch, a long-time organizer of E3 and the former senior vice president of the ESA, kept a collection of these reports.

Source

Repository Details

Part of the Video Game History Foundation Library Repository

Contact:
P.O. Box 22458
Oakland California 94609