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Multimedia and CD-ROMs

 Subject
Subject Source: Local sources

Found in 347 Collections and/or Records:

Lunicus flyer, 1993

 Item
Identifier: NELSON-02.13
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1993

Lunicus, Japanese flyer, 1994

 Item
Identifier: NELSON-02.05
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1994

Lunicus press release, November 1993

 Item
Identifier: NELSON-02.10
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Issued: November 1993

MacHome Journal, Volume 2, Number 3 clipping, Jump Raven review, March 1994

 Item
Identifier: NELSON-02.12
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: March 1994

Miscellaneous, 1994–1997

 Collection
Identifier: MAG-MULTIMEDIA-MISC
Scope and Contents From the Collection:

The library has collected small number of issues of a variety of different multimedia magazines. Due to the limited issues held for each series, they are cataloged and shelved together.

Dates: Publication: 1994–1997

Mondo 2000, 1989–1998

 Series
Identifier: MAG-MULTIMEDIA-MONDO2000
Scope and Contents

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Publication: 1989–1998

Mondo 2000, Issue 9, 1993

 Item — Location Multimedia magazines: Series MAG-MULTIMEDIA-LAUNCH; Series MAG-MULTIMEDIA-NET; Series MAG-MULTIMEDIA-VIRTUALCITY; Series MAG-MULTIMEDIA-NETGUIDE; Series MAG-MULTIMEDIA-INTERACTIVITY; Series MAG-MULTIMEDIA-MONDO2000; Series MAG-MULTIMEDIA-ID; Series MAG-MULTIMEDIA-YAHOO; Series MAG-MULTIMEDIA-CDROMREVIEW; Series MAG-MULTIMEDIA-AOLMO; Series MAG-MULTIMEDIA-CDROMWORLD
Identifier: MAG-MULTIMEDIA-MONDO2000.09
Scope and Contents From the Series:

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Copyright: 1993

Mondo 2000, Issue 10, 1993

 Item — Location Multimedia magazines: Series MAG-MULTIMEDIA-LAUNCH; Series MAG-MULTIMEDIA-NET; Series MAG-MULTIMEDIA-VIRTUALCITY; Series MAG-MULTIMEDIA-NETGUIDE; Series MAG-MULTIMEDIA-INTERACTIVITY; Series MAG-MULTIMEDIA-MONDO2000; Series MAG-MULTIMEDIA-ID; Series MAG-MULTIMEDIA-YAHOO; Series MAG-MULTIMEDIA-CDROMREVIEW; Series MAG-MULTIMEDIA-AOLMO; Series MAG-MULTIMEDIA-CDROMWORLD
Identifier: MAG-MULTIMEDIA-MONDO2000.10
Scope and Contents From the Series:

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Copyright: 1993

Mondo 2000, Issue 11, 1993

 Item — Location Multimedia magazines: Series MAG-MULTIMEDIA-LAUNCH; Series MAG-MULTIMEDIA-NET; Series MAG-MULTIMEDIA-VIRTUALCITY; Series MAG-MULTIMEDIA-NETGUIDE; Series MAG-MULTIMEDIA-INTERACTIVITY; Series MAG-MULTIMEDIA-MONDO2000; Series MAG-MULTIMEDIA-ID; Series MAG-MULTIMEDIA-YAHOO; Series MAG-MULTIMEDIA-CDROMREVIEW; Series MAG-MULTIMEDIA-AOLMO; Series MAG-MULTIMEDIA-CDROMWORLD
Identifier: MAG-MULTIMEDIA-MONDO2000.11
Scope and Contents From the Series:

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Copyright: 1993

Multimedia and internet magazines, assorted

 Collection
Identifier: MAG-MULTIMEDIA
Abstract

Through the 1990s and early 2000s, some publishers produced short-lived magazines covering multimedia software and internet culture. Rather than borrowing their style from computer magazines, these publications were often presented like lifestyle or culture magazines.

Dates: Publication: 1986–2000