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Multimedia and CD-ROMs

 Subject
Subject Source: Local sources

Found in 393 Collections and/or Records:

Lunicus, Japanese flyer, 1994

 Item
Identifier: NELSON-02.05
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: 1994

Lunicus press release, November 1993

 Item
Identifier: NELSON-02.10
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Issued: November 1993

MacHome Journal, Volume 2, Number 3 clipping, Jump Raven review, March 1994

 Item
Identifier: NELSON-02.12
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: March 1994

Miscellaneous, 1994–1997

 Collection
Identifier: MAG-MULTIMEDIA-MISC
Scope and Contents From the Collection:

The library has collected small number of issues of a variety of different multimedia magazines. Due to the limited issues held for each series, they are cataloged and shelved together.

Dates: Publication: 1994–1997

Mondo 2000, 1989–1998

 Series
Identifier: MAG-MULTIMEDIA-MONDO2000
Scope and Contents

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Publication: 1989–1998

Mondo 2000, Issue 9, 1993

 Item — Location Multimedia magazines: Series MAG-MULTIMEDIA-LAUNCH; Series MAG-MULTIMEDIA-NET; Series MAG-MULTIMEDIA-VIRTUALCITY; Series MAG-MULTIMEDIA-NETGUIDE; Series MAG-MULTIMEDIA-INTERACTIVITY; Series MAG-MULTIMEDIA-MONDO2000; Series MAG-MULTIMEDIA-ID; Series MAG-MULTIMEDIA-YAHOO; Series MAG-MULTIMEDIA-CDROMREVIEW; Series MAG-MULTIMEDIA-AOLMO; Series MAG-MULTIMEDIA-CDROMWORLD
Identifier: MAG-MULTIMEDIA-MONDO2000.09
Scope and Contents From the Series:

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Copyright: 1993

Mondo 2000, Issue 10, 1993

 Item — Location Multimedia magazines: Series MAG-MULTIMEDIA-LAUNCH; Series MAG-MULTIMEDIA-NET; Series MAG-MULTIMEDIA-VIRTUALCITY; Series MAG-MULTIMEDIA-NETGUIDE; Series MAG-MULTIMEDIA-INTERACTIVITY; Series MAG-MULTIMEDIA-MONDO2000; Series MAG-MULTIMEDIA-ID; Series MAG-MULTIMEDIA-YAHOO; Series MAG-MULTIMEDIA-CDROMREVIEW; Series MAG-MULTIMEDIA-AOLMO; Series MAG-MULTIMEDIA-CDROMWORLD
Identifier: MAG-MULTIMEDIA-MONDO2000.10
Scope and Contents From the Series:

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Copyright: 1993

Mondo 2000, Issue 11, 1993

 Item — Location Multimedia magazines: Series MAG-MULTIMEDIA-LAUNCH; Series MAG-MULTIMEDIA-NET; Series MAG-MULTIMEDIA-VIRTUALCITY; Series MAG-MULTIMEDIA-NETGUIDE; Series MAG-MULTIMEDIA-INTERACTIVITY; Series MAG-MULTIMEDIA-MONDO2000; Series MAG-MULTIMEDIA-ID; Series MAG-MULTIMEDIA-YAHOO; Series MAG-MULTIMEDIA-CDROMREVIEW; Series MAG-MULTIMEDIA-AOLMO; Series MAG-MULTIMEDIA-CDROMWORLD
Identifier: MAG-MULTIMEDIA-MONDO2000.11
Scope and Contents From the Series:

Mondo 2000 was a cyberculture magazine; games coverage in this magazine is limited and usually focused on multimedia CD-ROMs and virtual reality hardware.

Dates: Copyright: 1993

Multimedia and internet magazines, assorted

 Collection
Identifier: MAG-MULTIMEDIA
Abstract

Through the 1990s and early 2000s, some publishers produced short-lived magazines covering multimedia software and internet culture. Rather than borrowing their style from computer magazines, these publications were often presented like lifestyle or culture magazines.

Dates: Publication: 1986–2000

MultiMedia Merchandising

 Series
Identifier: MAG-MMM
Abstract MultMedia Merchandising (stylized as M³) was a magazine for retailers that covered the electronic entertainment market. The magazine focused on retail trends and lists of best-selling titles across the interactive entertainment space, including console games, educational computer software, and interactive music CDs. Issues also included spotlights on specific stores that sold multimedia. With exceptions, the magazine was published monthly and is known to have run...
Dates: Publication: 1994–1996?