Catalogs
Found in 79 Collections and/or Records:
Editor's Choice Software catalog, est. spring 1989
This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").
Educorp "CD-ROM Title Wave!" catalog, est. 1994
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Egghead Software, "Software Hardware Selection" Fall 1996 Catalog, Fall 1996
Despite advertising Duke Nukem 3D on its cover, this catalog has no listings for computer games apart from two pages of children's software. The remainder of the catalog consists of computer hardware and non-game software, such as accounting tools.
Electronic Arts 1993–1994 computer game catalog, "Leading the Way", 1993–1994
This collection currently includes a small number of game publisher catalogs. Catalogs sent by retailers are organized separately (see "Retailer catalogs"). The library generally does not seek out publisher catalogs but may add them to the collection when they are received.
Electronics Boutique 1992 August Catalog, August 1992
This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").
Electronics Boutique (AU) "It's All About the Games" catalog, Autumn 2002
This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").
Electronics Boutique catalog, October 2003
This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").
Electronics Boutique catalog, November 2003
This catalog is stapled into an Electronics Boutique holiday wishlist, containing a checklist list of upcoming titles.
Electronics Boutique catalog, est. early 1993
We believe this supplement was included with an issue of Electronic Gaming Monthly from early 1993. However, the exact issue could not be identified at the time of cataloging.
