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Unpublished games

 Subject
Subject Source: Local sources

Found in 140 Collections and/or Records:

"Clicking Anastasia" game design proposal, 1997

 Item — Box Andrew Nelson, Cyberflix papers addendum: Series NELSON-12; Series NELSON-13
Identifier: NELSON-14
Abstract After leaving Cyberflix, Andrew Nelson developed a pitch for a web-based educational alternate reality game based on the historical mystery of the Russian princess Anastasia. Thematically, this game appears to have built on Nelson's previous work on the unproduced "Romanov Game" for Cyberflix. According to Nelson, this game concept was produced with two local web designers in Knoxville, TN, identified here under their corporate names Digital Media...
Dates: 1997

"Crack in the Sky" concept, January 17, 1995

 Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.2
Scope and Contents From the Collection: This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates: January 17, 1995

Craig Stitt art and design papers

 Collection
Identifier: STITT
Abstract Craig Stitt is a former video game artist and designer who worked at the Sega Technical Institute (from 1990–1995) and Insomniac Games (1995–2005). During his career in games, Stitt produced art and design concepts for titles including Sonic the Hedgehog 2, Ratchet & Clank, and Spyro the Dragon, which he originally designed under the working title Lifespan. Craig's work also...
Dates: Majority of material found within 1990–2005

Craig Stitt sketchbook, est. 1987–1993

 Item
Identifier: STITT-STI.4
Abstract

Craig Stitt kept this sketchbook concurrently with his work at Sega Technical Institute. The sketchbook contains a mixture of personal artwork (such as drawings that Stitt made for his Dungeons & Dragons and paintball groups), as well as concept art for STI projects.

Dates: est. 1987–1993

Craig Stitt video resume [VHS], 1995, artwork produced approx. 1998–1995

 Item
Identifier: STITT-STI.AV.1
Scope and Contents This video contains samples of Craig Stitt's artwork from the following projects: Kid Chameleon Dark Empires (unreleased) Sonic the Hedgehog 2 Treasure Tails (unreleased) Sonic Spinball Spinny & Spike (unreleased) Astropede / ...
Dates: Issued: 1995; artwork produced approx. 1998–1995

Game data and distribution, 1994–1997

 Series
Identifier: SHORROCK-GAMES
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1994–1997

Game development builds received by Sega Channel [restricted], circa 1994

 Sub-Series
Identifier: SHORROCK-GAMES-PROTO
Abstract

Development builds in this sub-collection were submitted to Sega Channel for evaluation. These games were ultimately not released, at least in the United States.

Dates: circa 1994

"Girl with a Stick" environment concept art, circa 2001

 Item
Identifier: STITT-INSOMNIAC.1.5
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: circa 2001

"Hasbro Game Pack" production documents [disc image], 2005

 Item
Identifier: FLITMAN-ATARI-CDS.6
Abstract

The documents on this CD relate to an unreleased Hasbro game compilation packaged titled Hasbro Game Pack that would have featured versions of Yahtzee, Monopoly, Battleship, and Boggle.

Dates: 2005

"Hot Ice" development footage [PAL miniDV], November 29, 1997

 Item
Identifier: SMITHJRM-VIDEO.3
Scope and Contents From the Collection: This collection contains five PAL miniDV tapes from the portfolio of senior animator Jason RM Smith containing footage from Argonaut Software projects in various levels of completion: Croc: Legend of the Gobbos, Buck Bumble, FX Fighter, and Hot Ice (unreleased), and three data tapes of indeterminate contents, also likely from Argonaut. The majority of these videos were...
Dates: Recorded: November 29, 1997