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Promotional publications

 Subject
Subject Source: Local sources

Found in 750 Collections and/or Records:

Echo Night E3 sell sheet, 1998

 Item
Identifier: PROMO-FROMSOFT-EN.01
Abstract

"E3 promo sheet for Echo Night by FromSoftware for PlayStation. Published in North America by Agetec."

Dates: 1998

Edge, Bright Horizons: Inside Iceland's Thriving Game Development Scene, undated, est. late 2009

 Item — Location Edge
Identifier: MAG-EDGE-SPECIAL.ICELAND
Scope and Contents From the Series:

This is an incomplete collection of Edge magazine, which includes a number of special and supplemental issues. There are large gaps in the collection from 2001–2004 and 2015–2017.

Dates: Publication: undated, est. late 2009

Edge, GDC Recruitment Special Edition 2008, February 18–22, 2008

 Item — Location Edge
Identifier: MAG-EDGE-SPECIAL.GDC2008
Scope and Contents From the Series:

This is an incomplete collection of Edge magazine, which includes a number of special and supplemental issues. There are large gaps in the collection from 2001–2004 and 2015–2017.

Dates: Publication: February 18–22, 2008

Edge, Issue 168 supplement, Get into Games, November 2006

 Item — Location Edge
Identifier: MAG-EDGE.168.SUPPLEMENT
Abstract

This special issue about game industry jobs was published "in association with Electronic Arts," according to the cover, and contains interviews with Electronic Arts staff and promotions for jobs with Electronic Arts.

Dates: Publication: November 2006

Editor's Choice Software catalog, est. spring 1989

 Item — Location Retailer catalogs
Identifier: PROMO-RETAILER.ECS.1989.SUMMER
Scope and Contents From the Collection:

This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").

Dates: Publication: est. spring 1989

Educorp "CD-ROM Title Wave!" catalog, est. 1994

 Item
Identifier: NELSON-02.06
Scope and Contents From the Collection:

This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.

Dates: Publication: est. 1994

Egghead Software, "Software Hardware Selection" Fall 1996 Catalog, Fall 1996

 Item
Identifier: PROMO-RETAILER.EGGHEAD.1996.FALL
Scope and Contents

Despite advertising Duke Nukem 3D on its cover, this catalog has no listings for computer games apart from two pages of children's software. The remainder of the catalog consists of computer hardware and non-game software, such as accounting tools.

Dates: Publication: Fall 1996

Electronic Arts 1993–1994 computer game catalog, "Leading the Way", 1993–1994

 Item — Location Video game publisher product catalogs
Identifier: PROMO-PUBCATS.EA.1
Scope and Contents From the Collection:

This collection currently includes a small number of game publisher catalogs. Catalogs sent by retailers are organized separately (see "Retailer catalogs"). The library generally does not seek out publisher catalogs but may add them to the collection when they are received.

Dates: Publication: 1993–1994

Electronics Boutique 1992 August Catalog, August 1992

 Item — Location Retailer catalogs
Identifier: PROMO-RETAILER.EBGAMES.1992.08
Scope and Contents From the Collection:

This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").

Dates: Publication: August 1992

Electronics Boutique (AU) "It's All About the Games" catalog, Autumn 2002

 Item — Location Retailer catalogs
Identifier: PROMO-RETAILER.EBGAMESAU.2002.AUTUMN
Scope and Contents From the Collection:

This collection currently includes several dozen video game and software retailer catalogs. This includes both physical and mail-order retailers. Catalogs sent directly by game publishers are separately (see "Video game publisher product catalogs").

Dates: Publication: Autumn 2002