Promotional materials
Found in 497 Collections and/or Records:
"Irem's Original Hit Games" foldout, circa 1987
This is an unorganized collection of miscellanous video game flyers, likely sourced from trade show events. These items may be reorganized in the future as this collection grows.
Jaleco, Nintendo Entertainment System and Game Boy games publicity folder, 1990
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Jaleco, War on Wheels foldout, 1990
This is an unorganized collection of miscellanous video game flyers, likely sourced from trade show events. These items may be reorganized in the future as this collection grows.
Kemco, Secret Warriors flyer, circa 1988
This is a flyer for the unpublished English version of the Famicom role-playing game Sanada Juu Yuushi (真田十勇士), originally released in Japan in 1988.
Kemco, Spy vs. Spy II: The Island Capers flyer, 1988
This is an unorganized collection of miscellanous video game flyers, likely sourced from trade show events. These items may be reorganized in the future as this collection grows.
Kid Chameleon poster, folded, 1992
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
King's Field: Dark Side Box art, 2007
"Box art for King's Field Dark Side Box by FromSoftware for PlayStation and PlayStation 2. SLPS 25725"
King's Field demo disc [Japanese PlayStation CD-ROM], December 1994
"Short demo for the first King's Field game (Japan only) by FromSoftware for PlayStation. Enemies are deadly, but if you manage to stay alive for 3 minutes, the demo simply fades to black. No save states. Part of DemoDemo v1 for launch of PlayStation. PCPX 96003"