Game production materials -- Level designs and maps
Subject
Subject Source: Local sources
Found in 22 Collections and/or Records:
"Beast" game design, June 22, 1995
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-BEAST.7
Scope and Contents
Due to an error during automated scanning, the section "Mindscape Game Design Comments" is missing pages 2-3.
The map for "Stage 6, Level 2" appears to be missing but was not included in the original document.
Dates:
June 22, 1995
Craig Stitt art and design papers
Collection
Identifier: STITT
Abstract
Craig Stitt is a former video game artist and designer who worked at the Sega Technical Institute (from 1990–1995) and Insomniac Games (1995–2005). During his career in games, Stitt produced art and design concepts for titles including Sonic the Hedgehog 2, Ratchet & Clank, and Spyro the Dragon, which he originally designed under the working title Lifespan. Craig's work also...
Dates:
Majority of material found within 1990–2005
Dirty Harry map design, est. 1990
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-OTHER.4
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
est. 1990
Indiana Jones and His Desktop Adventures design notes, 1995
Item
Identifier: PAYNE-STI.22
Dates:
1995
Insomniac Games, approx. 1996–2005
Series
Identifier: STITT-INSOMNIAC
Scope and Contents
From the Collection:
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Dates:
approx. 1996–2005
Littlest Pet Shop Digital Pets designs, undated
Item
Identifier: FLITMAN-HASBRO-PRODUCTION.3
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
undated
Mark Flitman papers
Collection
Identifier: FLITMAN
Abstract
Mark Flitman is a retired game producer who worked at game publisher primarily in the Chicago area from the 90s–2000s, including Konami, Acclaim, Mindscape, Midway, and Atari. In his career, Flitman often worked on product strategy for game publishers and managed the production of licensed game titles, in particular video games based on Marvel and DC comics properties and The Simpsons. Flitman was also a producer for Midway's line of extreme sports game adaptations, such as NFL Blitz and MLB...
Dates:
Majority of material found within 1990–2012
Marvel 2099, 1995–1996
Sub-Series
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-2099
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1995–1996
Marvel 2099 level design sketches, est. 1996
Item
Identifier: FLITMAN-MINDSCAPE-PRODUCTION-2099.10
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
est. 1996
Michael Mendheim papers
Unprocessed Material
Identifier: 2025-002
Dates:
Majority of material found within 1992–2004
Found in:
Video Game History Foundation Library