Press materials -- Press kits
Found in 83 Collections and/or Records:
Sunsoft "The Titleholder!" publicity folder, 1989
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Taito "The Play That Pays" publicity folder, 1988
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
Tenchu Z publicity folder, 2006
"Promo folder of detail sheets for Tenchu Z, developed by K2 LLC and published by FromSoftware in Japan for Xbox 360."
The Gex Wire, Volume 2 foldout newsletter, 1997
This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.
"The Making of Riven" B-roll, "making the sequel to Myst" promotional video, and game footage [VHS], 1997
Tigergame Game Accessory Manufacture brochure, circa 2001
This brochure promotes a variety of video game hardware from Tigergame Limited, a game hardware manufacturer and distributor based in China. Several of the products in this catalog are intended to facilitate piracy or circumvent digital lockouts, such as a metal spring used to bypass disc checks on the PlayStation, or a PlayStation 2 memory card containing modified firmware for the system's DVD player.
Titanic: A Journey Out of Time flyer, 1995
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Titanic: Adventure Out of Time, box art publicity shot on film slide, 1996
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Titanic: Adventure Out of Time flyer, est. 1997, copyright 1996
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
Titanic: Adventure Out of Time folder, folder created circa 1996, updated 1997
This is a collection of production materials, memos, correspondence, scripts, press and marketing materials, press clippings, and demo software from CyberFlix Incorporated. In particular, this collection includes an extense amount of pre-production research materials and multiple draft scripts for Cyberflix's 1996 game Titanic: Adventure Out of Time, for which Andrew Nelson served as writer and producer.
