Game production materials -- Artwork
Found in 137 Collections and/or Records:
Sonic the Hedgehog 2 enemies, Tom Payne concepts
Sonic the Hedgehog 2 level concepts and design
Sonic the Hedgehog 2 level maps, loose, unordered
Sonic the Hedgehog 2 level maps, ordered
Sonic the Hedgehog 2 reference art, circa 1992
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Sonic the Hedgehog 2, Sega Digitizer System printouts
Sonic the Hedgehog "Setting Document Collection"
SpellCaster design documents and concept art, est. 1993
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Spinny & Spike concept art, undated
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
"Spyro Art Bible" texture design guidelines, est. 1997 or 1998
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
