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Commercial video games

 Subject
Subject Source: Local sources

Found in 96 Collections and/or Records:

Dark Souls III box art, 2016

 Item
Identifier: PROMO-FROMSOFT-DS-DS3.6
Abstract

Box art for Dark Souls III by FromSoftware for PlayStation 4.

Dates: 2016

Dark Souls III: The Fire Fades Edition box art, 2017

 Item
Identifier: PROMO-FROMSOFT-DS-DS3-DLC.3
Abstract

Box art for Dark Souls III: The Fire Fades Edition by FromSoftware for PlayStation 4.

Dates: 2017

Dark Souls: Remastered box art, 2018

 Item
Identifier: PROMO-FROMSOFT-DS-DSR.4
Abstract

"Box art for Dark Souls: Remastered by FromSoftware for PlayStation 4."

Dates: 2018

Demon's Souls remake, Australian slip cover edition, 2020

 Item
Identifier: PROMO-FROMSOFT-DESR.2
Abstract

"Australia slip cover edition for Demon's Souls Remake by Bluepoint Games for PlayStation 5."

Dates: 2020

Disney's Aladdin, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.02
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Donald in Maui Mallard, US build for Sega Channel [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.18
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Eternal Champions, retail build [.GI file, corrupted] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.06
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

FIFA Soccer 95, overdump [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.07
Scope and Contents

This game build contains blank data padding at the end of the file. Although this is technically an overdump, it contains no unique data and is otherwise identical to the North American retail version of the game.

Dates: Issued: broadcast October 24, 1997

Flashback: The Quest for Identity, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.08
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997