Craig Stitt art and design papers
Collection
Identifier: STITT
Segapede development binder, "v.01", 1993–1994
Digital Record
Identifier: 0c4f5963c04722fa686cad335b745515
Segapede "Game Specs" design documents, est. November 22, 1993
Digital Record
Identifier: da9a7f88aef76bab85175b83cae008cb
Segapede "Presentation Specs" documents, November 22, 1993
Digital Record
Identifier: fd2a0a5feed0630a46620ad398b4b5fe
Segapede "Prototype" design documents, est. November 22, 1993
Digital Record
Identifier: a595ece626044f454798a5e3eaf3b939
Segapede prototype gameplay footage [VHS], 1994
Digital Record
Identifier: 7f934213d16c40d61b1905fbe1ae69c7
Sonic Spinball, Toxic Pools level design, 1993
Digital Record
Identifier: 55bff334c37afa965eee1594e4680dd1
Sonic the Hedgehog 2 reference art, circa 1992
Digital Record
Identifier: 0b02e147f4e9269170cb3bebc11746d2
SpellCaster design documents and concept art, est. 1993
Digital Record
Identifier: 8777dbc880b07f11d105511b851b441f
Spinny & Spike concept art, undated
Digital Record
Identifier: 6cc53ad2d74ba7cc294d313bf46dee60
"Spyro Art Bible" texture design guidelines, est. 1997 or 1998
Digital Record
Identifier: 2e32ce5e9b61227391cb541e472bfb4d
