Chris Crawford
Found in 64 Collections and/or Records:
Computer Game Developers' Conference 1989 talk recordings, May 7–8, 1989
The 1989 Computer Game Developers' Conference was the third CGDC event, held at the Sunnyvale Hilton Hotel from May 7–8, 1989. As with the previous two events, CGDC 1989 was organized by designer Chris Crawford.
Fundamentals of Interactivity [audiocassette], May 7, 1989, 11:30am
"'Interactivity' is a buzzword whose meaning has become obscured in a blizzard of special terms (interactive TV, fiction, movies, etc.). In this lecture, Chris will get back to the basics of interactivity and explain why interactivity is absolutely central to computer game design." —Description from Computer Game Developers' Conference 1989 program
Fundamentals of Interactivity, side A [audiocassette], May 7, 1989, 11:30am
"'Interactivity' is a buzzword whose meaning has become obscured in a blizzard of special terms (interactive TV, fiction, movies, etc.). In this lecture, Chris will get back to the basics of interactivity and explain why interactivity is absolutely central to computer game design." —Description from Computer Game Developers' Conference 1989 program
Fundamentals of Interactivity, side B [audiocassette], May 7, 1989, 11:30am
"'Interactivity' is a buzzword whose meaning has become obscured in a blizzard of special terms (interactive TV, fiction, movies, etc.). In this lecture, Chris will get back to the basics of interactivity and explain why interactivity is absolutely central to computer game design." —Description from Computer Game Developers' Conference 1989 program
Interactive Entertainment Design, Volume 7, Number 1, October 1993
This is a complete run of The Journal of Computer Game Design.
Interactive Entertainment Design, Volume 7, Number 2, December 1993
This is a complete run of The Journal of Computer Game Design.
Interactive Entertainment Design, Volume 7, Number 3, February 1994
This is a complete run of The Journal of Computer Game Design.
Interactive Entertainment Design, Volume 7, Number 4, April 1994
This is a complete run of The Journal of Computer Game Design.
Interactive Entertainment Design, Volume 7, Number 5, June 1994
This is a complete run of The Journal of Computer Game Design.
Interactive Entertainment Design, Volume 7, Number 6, August 1994
This is a complete run of The Journal of Computer Game Design.
