VGHF-MAG. Magazine Library
Found in 232 Collections and/or Records:
Code Vault
Code Vault, originally known as GamePro Code Vault, was a spinoff of GamePro dedicated to game tips and cheat codes. The magazine was published on an irregular monthly or bi-monthly schedule until 2005, at which point it switched to seasonal publication before being discontinued in Fall 2007.
Electronic Games / Fusion / Intelligent Gamer
Retro Gamer
Super NES Buyer's Guide
Super NES Buyer's Guide was a spinoff of Electronic Gaming Monthly focusing on upcoming games for the Super Nintendo. The magazine published on an irregular bi-monthly schedule for three years before being discontinued at the end of 1994.
Electronic Fun with Computers and Games
Electronic Fun with Computers and Games was an early video game magazine published by Richard Ekstract. After the March 1983 issue, the magazine was relaunched as Computer Fun for a single issue.
Silicon Magazine
Silicon Magazine (later known as Silicon Mag) was a video game magazine given away for free at game stores in the United States. The magazine appears to have been published from October 1998 (inferred) until at least February 2002. Issues were short, typically 36 pages or fewer.
Switch Player
Switch Player was a monthly fan magazine published by Ninty Media that covers games for the Nintendo Switch platform. The magazine ran for over six years, launching with an issue covering The Legend of Zelda: Breath of the Wild and ending with a special issue about The Legend of Zelda: Tears of the Kingdom.
@Gamer
@Gamer (rarely written as AtGamer for searchability) was the short-lived official gaming magazine of retailer Best Buy, similar to Game Informer's relationship with FuncoLand and GameStop. The short-lived magazine ran for 35 issues.
ANALOG Computing
A Profound Waste of Time
A Profound Waste of Time is a British gaming anthology that bills itself as a "tribute to the art of making videogames." The magazine publishes essays about game development and gaming culture, featuring commentary from notable people in the game industry. Each issue of the magazine is funded through a Kickstarter campaign.
