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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 232 Collections and/or Records:

Imagine Town Magazine / Game Candy

 Series
Identifier: MAG-IMAGINETOWN
Abstract Imagine Town Magazine (originally titled Game Candy) was a magazine supplement published by Ubisoft in the late 2000s and early 2010s to promote their line of casual games for girls. This magazine appears to have been distributed as a pack-in with lifestyle magazines for teen and preteen girls, such as Discovery Girls and Six7*8th. ...
Dates: 2008–2009

Internet Underground

 Series
Identifier: MAG-IUNDERGROUND
Abstract Internet Underground was an internet culture magazine by Sendai Publishing, the publishers of Electronic Gaming Monthly. Like other internet magazines published in the mid-1990s, Internet Underground covered current topics in internet culture. The magazine also included featured articles and reviews of popular websites at a time when the web was small enough to cover within the scope of a magazine. Internet Underground ran for about a year and a half. According to ...
Dates: December 1995 – June 1997

The Cursor: Game Developer Life

 Series
Identifier: MAG-CURSOR
Abstract The Cursor: Game Developer Life was a short-lived game industry trade magazine published by the International Game Developers Network, a professional organization for game developers. In addition to covering game design and technology, the magazine also covered "developer life" topics dealing with professional issues, such as workplace dynamics and salaries.Due to apparent production difficulties alluded to in the second issue, only two issues of The Cursor were produced, one...
Dates: Publication: 1997–1998

IGN magazines

 Series
Identifier: MAG-IGN
Abstract The gaming news website IGN tried multiple times to produce a magazine based on their site. Their first attempt, IGN64.com The Magazine, was published by their owner Imagine Media back when the site originally exclusively covered Nintendo 64 games. This iteration of the magazine listed only one issue. Later in 2001 as an independent company, they attempted to relaunch their magazine with GameShark under the title IGN.com The Magazine....
Dates: Publication: 1998–2001

GameFan

 Series
Identifier: MAG-GAMEFAN
Abstract GameFan (originally titled Diehard GameFan or Diehard Game Fan through October 1995) was a monthly publication that billed itself as a "next generation video game magazine" and, later, as "the last true enthusiast magazine." Although the magazine covered a wide variety of games, they focused on specialty topics for a video game enthusiast audience, such as import games and role-playing games. GameFan was founded by...
Dates: Publication: Majority of material found within October 1991 – December 2000; Publication: April 2010 – Summer 2015

Digital Diner

 Series
Identifier: MAG-DIGITALDINER
Abstract Digital Diner was a short-lived multimedia magazine from Metropolis, the publishers of GameFan. The magazine covered a wide range of computer, internet, and multimedia topics, with a particular focus on entertainment and games, and was presented in the style of a media magazine like Rolling Stone rather than a computer magazine. Content included interviews with game and software developers, explorations of new topics in multimedia, a cover story celebrity profile with a multimedia angle, and...
Dates: Publication: est. late 1996 – July 1997

The Journal of Computer Game Design

 Series
Identifier: MAG-JCGD
Abstract The Journal of Computer Game Design was an early journal for the electronic games industry, edited and self-published by Chris Crawford, the founder of the Game Developers Conference. Many articles in the journal were written by Crawford's early collaborators in the computer game industry.Over its nine-year run, the journal's content shifted away from technical writing and industry news, focusing heavily more game design theory and editorial articles, often written by Crawford...
Dates: June 1987 – August 1996

Official Xbox Magazine

 Series
Identifier: MAG-OXM
Abstract

Official Xbox Magazine (abbreviated OXM) was the officially licensed Xbox magazine in the United States.

Towards the end of the magazine's run, starting on August 2019, the American edition of OXM was replaced with the British edition of OXM, effectively merging the two magazines. Both editions of OXM were discontinued in April 2020 during the COVID-19 pandemic; the final issue is dated May 2020.

Dates: Publication: November 2001 – May 2020

Next Generation / NextGen

 Series
Identifier: MAG-NEXTGEN
Abstract Next Generation was an American multiplatform video game magazine focusing on industry news and trends, published by Imagine Media. The magazine was relaunched in September 1999 as NextGen.Next Generation was one of the few wide-distribution magazines that covered the game industry itself rather than individual products was targeted towards an adult audience. As a result, the magazine had a cross-over audience that included game professionals and the general public and...
Dates: Publication: January 1995 – January 2002

PlayStation: The Official Magazine

 Series
Identifier: MAG-PSTHEOFFICIAL
Abstract

PlayStation: The Official Magazine was the successor to PSM, published between 2007 and 2012. Unlike PSM, PlayStation: The Official Magazine was formally affiliated with Sony Computer Entertainment, rather than being an independent magazine.

Dates: Publication: Holiday 2007 – Holiday 2012