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VGHF-MAG. Magazine Library

 Classification
Identifier: VGHF-MAG
This collection represents the magazines available in the Video Game History Foundation Research Library.

Found in 170 Collections and/or Records:

Creative Computing

 Series
Identifier: MAG-CREATIVECOMP
Abstract Creative Computing was an early computing magazine founded by David H. Ahl that covered, as the name implies, creative and hobbyist uses of computers. The magazine emphasized accessible and educational computer programs rather than the more technical or hardware-focused coverage in similar magazines. Ahl self-published the magazine until around June 1982, when it was acquired by Ziff Davis, although Ahl continued to serve as editor until the magazine was discontinued at the end of...
Dates: Publication: 1974–1985

CyberSurfer

 Series
Identifier: MAG-CYBERSURFER
Abstract

CyberSurfer was a "magazine of entertainment technology," covering computer-related entertainment topics like games, multimedia software, screensavers, and the emerging World Wide Web. Images online suggest that at least eight issues of CyberSurfer were published through January 1997.

Dates: Publication: 1995

DCM

 Series
Identifier: MAG-DCM
Abstract

DCM (subtitled The Unofficial Dreamcast Magazine) was a short-lived unofficial Sega Dreamcast magazine by Ziff Davis. The magazine ran for a little over a year, publishing only four issues on a sporadic seasonal schedule before it was discontinued.

Dates: Publication: Fall 1999 – Winter 2000

Digital Diner

 Series
Identifier: MAG-DIGITALDINER
Abstract Digital Diner was a short-lived multimedia magazine from Metropolis, the publishers of GameFan. The magazine covered a wide range of computer, internet, and multimedia topics, with a particular focus on entertainment and games, and was presented in the style of a media magazine like Rolling Stone rather than a computer magazine. Content included interviews with game and software developers, explorations of new topics in multimedia, a cover story celebrity profile with a multimedia angle, and...
Dates: Publication: est. late 1996 – July 1997

Dimension-3

 Series
Identifier: MAG-DIMENSION3
Abstract

Dimension-3 was a monthly magazine by Dimension Publishing that covered computer games and the 3DO console, with a focus on emerging technologies and 3D graphics. The magazine had dedicated columns for sports games, war games, and educational games.

Dates: Publication: May 1995 – December 1995

DuoWorld

 Series
Identifier: MAG-DUOWORLD
Abstract

DuoWorld was a bi-monthly magazine focusing on the TurboDuo game console. The magazine was the successor to Larry Flynt Publication's TurboGrafx-16 magazine TurboPlay, itself a spinoff of Video Games & Computer Entertainment. DuoWorld ran for only three issues, completing its entire run in 1993.

Dates: Publication: July 1993 – December 1993

E3 Show Daily

 Series
Identifier: MAG-E3DAILY
Abstract Throughout the history of the Electronic Entertainment Expo (E3), the Entertainment Software Association (previously the Interactive Digital Software Association) has licensed various publishers to produce the E3 Show Daily, a daily newspaper covering new and announcements at E3. The content in the magazine was almost entirely promotional but included show-specific information, such as floor plans, exhibitor profiles, and discussions of trends in the game industry. The show dailies also...
Dates: Publication: 1995–2016?

EGM2 / Expert Gamer / GameNOW

 Series
Identifier: MAG-EGM2
Abstract EGM2 (stylized as EGM²) was a spinoff of Electronic Gaming Monthly that focused on in-depth coverage of games, such as strategy and tip guides, and import games. The magazine was published monthly in-between issues of EGM, acting as a second edition of the magazine. As with its parent magazine, Ziff Davis replaced Sendai Publishing as the publisher for EGM2 beginning with the July 1996 issue.Starting with issue 50, EGM2 was rebranded Expert...
Dates: Publication: July 1994 – January 2004

Electronic Fun with Computers and Games

 Series
Identifier: MAG-ELECFUN
Abstract

Electronic Fun with Computers and Games was an early video game magazine published by Richard Ekstract. After the March 1983 issue, the magazine was relaunched as Computer Fun for a single issue.

Dates: Publication: November 1982 – April 1984

Electronic Games / Computer Entertainment

 Series
Identifier: MAG-EGAMES
Abstract Electronic Games is the earliest known American magazine dedicated to video games. The magazine was spun off from Arcade Alley, a column previously published in Video magazine, also owned by Reese Publishing Company. Electronic Games was a formative magazine for video game journalism and was the starting place for several notable early video game journalists, including Arnie Katz, Bill Kunkel, and Joyce Worley.Electronic Games was discontinued in 1985 and reworked as the more...
Dates: Publication: Winter 1981 – August 1985