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VGHF-PROMO. Promotional Material

 Classification
Identifier: VGHF-PROMO
This classification is comprised of promotional material for games, such as commercials, posters, and memorabilia.

Found in 15 Collections and/or Records:

Andrew Nelson papers

 Collection — Box Andrew Nelson, Cyberflix papers
Identifier: NELSON
Abstract

Andrew Nelson is a writer who was the cofounder and creative director of Cyberflix, a studio that created interactive movies for computers. CyberFlix titles were developed using a proprietary authoring toolset called DreamFactory, which was meant to allow non-programmer writers and artists to design mulitmedia games.

As the lead writer at Cyberflix from 1993–1997, Nelson wrote the scripts for games including Dust: A Tale of the Wired West and Titanic: Adventure Out of Time.

Dates: 1993–1997

Xbox promotional materials

 Collection
Identifier: PROMO-XBOXPROMO
Abstract

This is a collection of promotional brochures for the original Xbox and Xbox 360 consoles, with a special emphasis on Xbox Live. The origin of these items is unclear, but they appear to have been distributed to retailers, at trade shows, to Official Xbox Magazine subscribers, or potentially, directly to Xbox owners or Xbox Live users.

Dates: Publication: 2001–2006

Michael Shorrock, Sega Channel collection

 Collection
Identifier: SHORROCK
Abstract Michael Shorrock is a game producer and executive who worked at companies including Broderbund, Sega of America, and e-learning company Ninth House Network. Shorrock's career focused on interactive content delivery and educational games. Notably, Shorrock was the vice president of programming for Sega Channel, a cable-based game delivery system for Sega Genesis, produced by Sega of America in conjunction with Tele-Communications, Inc. and Time Warner Cable. While working for Sega,...
Dates: Publication: 1993–1998

Video game publisher product catalogs

 Collection
Identifier: PROMO-PUBCATS
Abstract

Video game publishers would sometimes print and distributed their own product catalogs for direct-to-consumer game sales. These catalogs were often bundled with retail games or promotional magazines; they would also be mailed directly to consumers who had registered their products.

Dates: 1993–1997

Game publisher publicity kits, brochures, and catalogs, assorted

 Collection
Identifier: PROMO-KITS
Scope and Contents

This is a collection of folders and catalogs that video game publishers used to advertise their games. Based on the included information, it is unclear if these were intended for retailers or the press, possibly both, since they contain information about product ordering as well as general press releases. Unless otherwise noted, the original provenance of these folders is unclear.

Dates: 1987–2012