Craig Stitt
Found in 54 Collections and/or Records:
Additional Segapede concept art, February 1994
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Assorted unproduced character concepts, est. 2000–2002
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Astropede art and animation samples [VHS], circa 1994
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Craig Stitt art and design papers
Craig Stitt collection, videotapes
Craig Stitt personal artwork binder, est. 1981–2022
This binder primarily includes artwork from early in Craig Stitt's career, as well as several late-career pieces.
Craig Stitt personal artwork binder, 2019–2022
This binder contains artwork by Craig Stitt after his career in game development. Much of this artwork is either an experiment with a different art medium, like pastels, or was produced for children's art classes taught by Stitt.
The binder also includes colorizations of line art from Stitt's game career, done in colored pencil (p.27-29).
Craig Stitt portfolio on film transparencies, compiled est. 1990, art created 1986–1990
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Craig Stitt sketchbook, est. 1987–1993
Craig Stitt kept this sketchbook concurrently with his work at Sega Technical Institute. The sketchbook contains a mixture of personal artwork (such as drawings that Stitt made for his Dungeons & Dragons and paintball groups), as well as concept art for STI projects.
Craig Stitt video resume [VHS], 1995, artwork produced approx. 1998–1995
Additional filters:
- Type
- Archival Object 52
- Unprocessed Material 1
- Collection 1
- Subject
- Game production materials 41
- Artwork 34
- Game production materials -- Artwork 32
- Unpublished games 24
- Game production materials -- Game design documents 17
- Spyro the Dragon series 14
- Sonic the Hedgehog 11
- Portfolios 9
- Game production materials -- Level designs and maps 6
- Video recordings 6
- Game production materials -- Animation 4
- Merchandise, promotional items, and memorabilia 4
- Ratchet & Clank series 4
- Game production materials -- Game pitches 3
- Game production materials -- Reference materials 3
- Japan 3
- Promotional materials 3
- First-person shooters 2
- Game production materials -- Development environment footage 2
- Resumes 2
- Business correspondence 1
- Business papers 1
- Cards, postcards, and invitations 1
- Clippings 1
- Demo discs 1
- Disc images 1
- France 1
- Game footage 1
- Game production materials -- Art and graphics production 1
- Holidays 1
- Posters 1
- Sega games and platforms 1
- Strategy games 1 ∧ less