Unidentified character concept art, December 1996
Scope and Contents
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Dates
- December 1996
Creator
- Craig Stitt (Artist, Person)
Historical Note
Based on the date, this art was produced following the completion of Insomniac's first game, Disruptor, and before Spyro the Dragon entered production. According to Craig Stitt, during this period, Insomniac was taking open pitches from their staff for their next project. This art is likely from an unrealized pitch by Stitt.
Extent
From the Collection: approx. 1 Linear Feet : including thickness of original binders and sketchbook
From the Collection: 9.04 Gigabytes (4 video files (.mp4))
Language of Materials
English
Creator
- Craig Stitt (Artist, Person)
- Insomniac Games (Production company, Organization)
- Vivendi Games (Publisher, Organization)
Repository Details
Part of the Video Game History Foundation Library Repository