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Craig Stitt

 Person

Found in 54 Collections and/or Records:

Segapede development binder summary and introductory pages, est. November 22, 1993

 Item
Identifier: STITT-STI.3.1
Scope and Contents From the Collection:

This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.

Dates: est. November 22, 1993

Segapede development binder, "v.01", bulk: November 22, 1993

 Collection
Identifier: STITT-STI.3
Scope and Contents

This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.

Dates: Majority of material found within November 22, 1993

Segapede "Game Specs" design documents, est. November 22, 1993

 Item
Identifier: STITT-STI.3.4
Scope and Contents From the Collection:

This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.

Dates: est. November 22, 1993

Segapede "Presentation Specs" documents, November 22, 1993

 Item
Identifier: STITT-STI.3.2
Scope and Contents From the Collection:

This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.

Dates: November 22, 1993

Segapede "Prototype" design documents, est. November 22, 1993

 Item
Identifier: STITT-STI.3.3
Scope and Contents From the Collection:

This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.

Dates: est. November 22, 1993

Segapede prototype gameplay footage [VHS], 1994

 Item
Identifier: STITT-STI.AV.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: 1994

Sonic Spinball, Toxic Pools level design, 1993

 Item
Identifier: STITT-STI.0.1
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: 1993

Sonic the Hedgehog 2 reference art, circa 1992

 Item
Identifier: STITT-STI.2.4
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: circa 1992

SpellCaster design documents and concept art, est. 1993

 Item
Identifier: STITT-STI.2.2
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: est. 1993

Spinny & Spike concept art, undated

 Item
Identifier: STITT-STI.2.3.1
Scope and Contents From the Collection:

This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.

Dates: undated

Additional filters:

Type
Archival Object 52
Unprocessed Material 1
Collection 1
 
Subject
Game production materials 41
Artwork 34
Game production materials -- Artwork 32
Unpublished games 24
Game production materials -- Game design documents 17