Craig Stitt
Found in 54 Collections and/or Records:
Segapede development binder summary and introductory pages, est. November 22, 1993
This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.
Segapede development binder, "v.01", bulk: November 22, 1993
This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.
Segapede "Game Specs" design documents, est. November 22, 1993
This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.
Segapede "Presentation Specs" documents, November 22, 1993
This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.
Segapede "Prototype" design documents, est. November 22, 1993
This binder primarily contains documents from November 22, 1993, outlining the state of development for Segapede. See "Segapede / Astropede assorted development document photocopies" for other Segapede related documents that were also stored in this binder by Craig Stitt.
Segapede prototype gameplay footage [VHS], 1994
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Sonic Spinball, Toxic Pools level design, 1993
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Sonic the Hedgehog 2 reference art, circa 1992
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
SpellCaster design documents and concept art, est. 1993
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Spinny & Spike concept art, undated
This collection includes artwork, level designs, and game design concepts from the career of Craig Stitt, artist and designer at the Sega Technical Institute and Insomniac Games. This collection also includes original artwork by Stitt, created before and after his tenures at Sega and Insomniac.
Additional filters:
- Type
- Archival Object 52
- Unprocessed Material 1
- Collection 1
- Subject
- Game production materials 41
- Artwork 34
- Game production materials -- Artwork 32
- Unpublished games 24
- Game production materials -- Game design documents 17
- Spyro the Dragon series 14
- Sonic the Hedgehog 11
- Portfolios 9
- Game production materials -- Level designs and maps 6
- Video recordings 6
- Game production materials -- Animation 4
- Merchandise, promotional items, and memorabilia 4
- Ratchet & Clank series 4
- Game production materials -- Game pitches 3
- Game production materials -- Reference materials 3
- Japan 3
- Promotional materials 3
- First-person shooters 2
- Game production materials -- Development environment footage 2
- Resumes 2
- Business correspondence 1
- Business papers 1
- Cards, postcards, and invitations 1
- Clippings 1
- Demo discs 1
- Disc images 1
- Film slides and transparencies 1
- France 1
- Game footage 1
- Game production materials -- Art and graphics production 1
- Holidays 1
- Posters 1
- Sega games and platforms 1
- Strategy games 1 ∧ less