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Michael Shorrock

 Person

Found in 139 Collections and/or Records:

"Monopoly, as played on Sega Channel" [VHS], November 1995

 Item
Identifier: SHORROCK-GAMES-AV.4
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: November 1995

Mortal Kombat 3, part A [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.20
Scope and Contents

This version of Mortal Kombat 3 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.

Dates: Issued: broadcast October 24, 1997

Mortal Kombat 3, part B [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.21
Scope and Contents

This version of Mortal Kombat 3 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.

Dates: Issued: broadcast October 24, 1997

PGA Tour Golf III, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.23
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Phantasy Star III: Generations of Doom, overdump [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.24
Scope and Contents

This game build contains blank data padding at the end of the file. Although this is technically an overdump, it contains no unique data and is otherwise identical to the North American retail version of the game.

Dates: Issued: broadcast October 24, 1997

Pirates! Gold, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.25
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Popeye in High Seas High-Jinks development build [Sega Genesis development board] [restricted], undated

 Item — Michael Shorrock game objects: Series SHORROCK-GAMES
Identifier: SHORROCK-GAMES-PROTO.3
Abstract

This is a development build of an unreleased game based on Popeye the Sailor Man, developed by Bridgeport Entertainment Group for American Technos. The game appears to be nearly complete and is fully playable.

Dates: undated

Power Drive, US build for Sega Channel [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.26
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Press coverage, 1994–1997

 Series
Identifier: SHORROCK-PRESS
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1994–1997

Additional filters:

Subject
Sega Channel 128
Game builds and prototypes 75
Sega games and platforms 65
Commercial video games 57
United States 44