Konami Corporation
Organization
Found in 76 Collections and/or Records:
Tiny Toon Adventures planning document, 1990
Item
Identifier: FLITMAN-KONAMI-TINYTOONS.4
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1990
Tokyo Game Show 2000 Autumn photographs, September 22–23, 2000
Collection
Identifier: WILLIAMSON.11
Abstract
These photos taken at Tokyo Game Show Autumn 2000 feature the promotion of games including Gran Turismo 3: A-Spec (here titled Gran Turismo 2000), Choro-Q HG (Gadget Racers in North America), Illbleed, and Tokimeki Memorial 2 Substories: Dancing Summer Vacation.
Dates:
September 22–23, 2000
Twin Peaks research materials, 1990–1991
Item
Identifier: FLITMAN-KONAMI-REFERENCE.2
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1990–1991
Ultra Software Corporation letterhead, undated
Item
Identifier: FLITMAN-KONAMI-BUSINESS.5
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
undated
Where In Time Is Carmen Sandiego sell sheet, 1991
Item
Identifier: FLITMAN-KONAMI-PROMO.3
Scope and Contents
From the Collection:
This collection includes scanned documents, digital images, disc images, and audiovisual recordings of material collected during the career of game producer Mark Flitman. The collection includes internal business and development documents, guidelines and research for licensed properties, production assets, personal correspondences, and related memorabilia and newsclippings.The materials in this collection have been arranged based on the companies Mark Flitman worked at during his...
Dates:
1991
Zombies Ate my Neighbors, retail build [.GI file] [restricted], broadcast October 24, 1997
Item
Identifier: SHORROCK-GAMES.8.46
Scope and Contents
From the Collection:
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Dates:
Issued: broadcast October 24, 1997
