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Sega of America

 Organization

Found in 224 Collections and/or Records:

Pulseman, April 1994 build from Sega Channel [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.28
Scope and Contents

This build of Pulseman appears to predate the Japanese retail release of the game by one month. The game is not translated into English but contains minor differences in data.

Dates: Issued: broadcast October 24, 1997

QuackShot Starring Donald Duck, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.29
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Richard Scarry's Busytown, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.03
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Sales and marketing, 1994–1997

 Series
Identifier: SHORROCK-SALES
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1994–1997

San Jose Mercury News clipping, "Sega's launch", July 29, 1997

 Item
Identifier: SHORROCK-PRESS.2
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Publication: July 29, 1997

Sega brochures, assorted, 1988–1994

 Collection
Identifier: MAG-SEGANEWS-BROCHURES
Scope and Contents From the Collection:

This collection currently includes the complete run of the Team Sega newsletter (known as Challenge, Sega Challenge, or Sega: The Team Sega Newsletter), as well as assorted promotional publications.

Dates: Publication: 1988–1994

Sega by Tiger Electronic Toys brochure, 1996

 Item
Identifier: FLITMAN-MISC.12
Scope and Contents From the Series:

Objects in this series are not directly related to the bulk of Mark Flitman's work but are still relevant to the history of video games. This includes assorted flyers, correspondence, industry reports, press materials from other companies for which Flitman was not employed, and other game-related documents that fall outside the bulk of Flitman's career.

Dates: 1996

Sega Challenge / Team Sega Newsletter, 1988–1989

 Series
Scope and Contents From the Collection:

This collection currently includes the complete run of the Team Sega newsletter (known as Challenge, Sega Challenge, or Sega: The Team Sega Newsletter), as well as assorted promotional publications.

Dates: Publication: 1988–1989

Sega Challenge: The Team Sega Newsletter, Number 2, Spring 1988

 Item — Location Sega newsletters
Identifier: MAG-SEGANEWS-CHALLENGE.2
Scope and Contents From the Collection:

This collection currently includes the complete run of the Team Sega newsletter (known as Challenge, Sega Challenge, or Sega: The Team Sega Newsletter), as well as assorted promotional publications.

Dates: Publication: Spring 1988