Sega of America
Found in 227 Collections and/or Records:
Primal Rage, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997
This build of Primal Rage matches a rental version of the game released over Sega Channel on July 7, 1995 with some content removed for Sega Channel distribution.
Programming strategy, 1993–1998
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Pulseman, April 1994 build from Sega Channel [.GI file] [restricted], broadcast October 24, 1997
This build of Pulseman appears to predate the Japanese retail release of the game by one month. The game is not translated into English but contains minor differences in data.
QuackShot Starring Donald Duck, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Richard Scarry's Busytown, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Richard Scarry's Busytown, Sega Channel build [Sega Genesis cartridge] [restricted], undated
This Sega Channel Demo Cartridge was numbered 357.
Sales and marketing, 1994–1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
San Jose Mercury News clipping, "Sega's launch", July 29, 1997
This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.
Sega brochures, assorted, 1988–1994
This collection currently includes the complete run of the Team Sega newsletter (known as Challenge, Sega Challenge, or Sega: The Team Sega Newsletter), as well as assorted promotional publications.
Sega by Tiger Electronic Toys brochure, 1996
Objects in this series are not directly related to the bulk of Mark Flitman's work but are still relevant to the history of video games. This includes assorted flyers, correspondence, industry reports, press materials from other companies for which Flitman was not employed, and other game-related documents that fall outside the bulk of Flitman's career.
