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Sega of America

 Organization

Found in 224 Collections and/or Records:

Official Sega Dreamcast Magazine presents Codebook, Winter 2000

 Item — Location Official Sega Dreamcast Magazine
Identifier: MAG-ODCM.CODEBOOK
Scope and Contents From the Series:

This is a complete collection of Official Sega Dreamcast Magazine, including the preview issue, Issue 0, and the Winter 2000 codebook.

Dates: Publication: Winter 2000

Pat Coyne game company correspondence

 Unprocessed Material — Box A-001, Folder: 01
Identifier: 2024-009
Dates: Issued: 1987–1994

PGA Tour Golf III, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.23
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Phantasy Star III: Generations of Doom, overdump [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.24
Scope and Contents

This game build contains blank data padding at the end of the file. Although this is technically an overdump, it contains no unique data and is otherwise identical to the North American retail version of the game.

Dates: Issued: broadcast October 24, 1997

Pirates! Gold, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.25
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Popeye in High Seas High-Jinks development build [Sega Genesis development board] [restricted], undated

 Item — Michael Shorrock game objects: Series SHORROCK-GAMES
Identifier: SHORROCK-GAMES-PROTO.3
Abstract

This is a development build of an unreleased game based on Popeye the Sailor Man, developed by Bridgeport Entertainment Group for American Technos. The game appears to be nearly complete and is fully playable.

Dates: undated

Power Drive, US build for Sega Channel [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.26
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Press coverage, 1994–1997

 Series
Identifier: SHORROCK-PRESS
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1994–1997

Programming strategy, 1993–1998

 Series
Identifier: SHORROCK-STRATEGY
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1993–1998