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Sega of America

 Organization

Found in 229 Collections and/or Records:

Klondike [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.16
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Kyoto Joypolis photographs and ephemera, February 5, 2000

 Collection
Identifier: WILLIAMSON.06
Abstract

These photos were taken at the short-lived Kyoto location of Sega's Joypolis arcade chain, which closed in August 2002. Williamson also digitized his Joypolis ticket and the cover of a Joypolis Guide Book.

Dates: February 5, 2000

Les Jeux Sega Par Player One, Hors Série 2 clipping, Sega Channel coverage, est. late 1994

 Item
Identifier: SHORROCK-PRESS.1
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: est. late 1994

Mario Lemieux Hockey, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.22
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Mega Bomberman, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.19
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

Michael Shorrock, Sega Channel collection

 Collection
Identifier: SHORROCK
Abstract Michael Shorrock is a game producer and executive who worked at companies including Broderbund, Sega of America, and e-learning company Ninth House Network. Shorrock's career focused on interactive content delivery and educational games. Notably, Shorrock was the vice president of programming for Sega Channel, a cable-based game delivery system for Sega Genesis, produced by Sega of America in conjunction with Tele-Communications, Inc. and Time Warner Cable. While working for Sega,...
Dates: Publication: 1993–1998

"Monopoly, as played on Sega Channel" [VHS], November 1995

 Item
Identifier: SHORROCK-GAMES-AV.4
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: November 1995

Mortal Kombat 3, part A [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.20
Scope and Contents

This version of Mortal Kombat 3 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.

Dates: Issued: broadcast October 24, 1997

Mortal Kombat 3, part B [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.21
Scope and Contents

This version of Mortal Kombat 3 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.

Dates: Issued: broadcast October 24, 1997