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Sega of America

 Organization

Found in 224 Collections and/or Records:

The Matrix Online: The Official Magazine, Volume 1, Issue 1, 2005

 Item — Game-specific promotional magazines, assorted
Identifier: MAG-GAMEMISC.MXO.1
Scope and Contents From the Collection:

This is a collection of one-off, shorter, or incomplete collections of game-specific promotional magazines.

Dates: Publication: 2005

"The Sega Channel" school essay, 1995

 Item
Identifier: SHORROCK-USERS.4
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1995

Tom Payne collection

 Collection
Identifier: PAYNE-STI
Abstract

Tom Payne is a game artist who worked at the Sega Technical Institute from 1991–1993, and LucasArts from 1993–1997.

This collection of Payne's artwork and notes comes primarily from his work at the Sega Technical Institute and particularly from his work on Sega's 1992 game Sonic the Hedgehog 2. This collection includes much of Payne's original art for his Sonic 2 zones, Metropolis Zone and Cyber City (also labeled Genocide City).

Dates: 1991–1995

Unnecessary Roughness '95, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.39
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997

User data and experiences, 1994–1997

 Series
Identifier: SHORROCK-USERS
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: 1994–1997

Virtua Fighter 2 Genesis for Sega Channel, Part A [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.40
Scope and Contents

This version of Virtua Fighter 2 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.

Dates: Issued: broadcast October 24, 1997

Virtua Fighter 2 Genesis for Sega Channel, Part B [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.41
Scope and Contents

This version of Virtua Fighter 2 was split into two parts, each containing a limited character roster, in order to reduce the game's filesize for transmission over Sega Channel.

Dates: Issued: broadcast October 24, 1997

Wacky Worlds Creativity Workshop, Sega Channel build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.42
Scope and Contents

This game build is identical to the retail copy apart from a minor difference in ROM header data.

Dates: Issued: broadcast October 24, 1997

WildSnake development build [Sega Genesis development board] [restricted], build dated September 1994

 Item — Michael Shorrock game objects: Series SHORROCK-GAMES
Identifier: SHORROCK-GAMES-PROTO.1
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: build dated September 1994

Wimbledon Championship Tennis, retail build [.GI file] [restricted], broadcast October 24, 1997

 Item
Identifier: SHORROCK-GAMES.8.43
Scope and Contents From the Collection:

This collection includes digitized copies of paperwork, audio and video cassettes, disks, and game data from Michael Shorrock's work for Sega Channel from 1993–1997. Shorrock's papers primarily deal with programming research and user studies for Sega Channel, as well as samples of promotional and sales materials.

Dates: Issued: broadcast October 24, 1997