Atlus Co., Ltd
Dates
- Existence: 1986-04-07
Found in 52 Collections and/or Records:
CD 100, assorted game art from Zip disks, disc created February 12, 1998, bulk: artwork dated May 1997 – February 1998
CD 135, Atlus (Bomberman World, Brigandine), disc created July 1998, bulk: artwork dated May 1997 – July 1998
CD 136, Atlus (Kartia, Trap Gunner), disc created July 1998, bulk: artwork dated January – July 1998
CD 191, Atlus (Bomberman World, Brigandine, Eggs of Steel, Guilty Gear, Trap Gunner), August 1998
CD 202, Snowboard Kids 2, December 1998
Character design feedback, February 5, 2003
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Character spreadsheet, undated
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Development papers, 2002–2003
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Doodles" art folder
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Gabe Swarr collection
Gabe Swarr is an animator who served as the character designer for the 2003 video game Go! Go! Hypergrind (originally titled Slammin' Attackers!) while working at animation studio Spumco in 2003.
Additional filters:
- Subject
- Game production materials 46
- Skateboarding 43
- Artwork 39
- Game production materials -- Artwork 39
- Press materials 6
- Art and graphics production 5
- Disc images 5
- Press materials -- Artwork 5
- Game production materials -- Game design documents 4
- Bomberman series 2
- Racing games 2
- Strategy games 2
- Arcade games 1
- Business correspondence 1
- Business papers 1
- Events, conferences, and trade shows 1
- Fighting games 1
- First-person shooters 1
- Flyers, brochures, and inserts 1
- Horror games 1
- Mario series 1
- Merchandise, promotional items, and memorabilia 1
- Newsletters 1
- Press materials -- Press kits 1
- Promotional materials 1
- Quake series 1
- Resident Evil series 1
- Role-playing games 1
- Toy Fair 1
- Toy industry 1
- United States 1
- Unreal series 1
- Zines 1
