Atlus Co., Ltd
Dates
- Existence: 1986-04-07
Found in 51 Collections and/or Records:
CD 100, assorted game art from Zip disks, disc created February 12, 1998, bulk: artwork dated May 1997 – February 1998
CD 135, Atlus (Bomberman World, Brigandine), disc created July 1998, bulk: artwork dated May 1997 – July 1998
This collection represents GamePro's press asset archives from about 1995–2004. Discs in this collection are numbered 1 to 751, roughly following when they were received or created by GamePro but not in exact order.
The library is currently digitizing these CDs to make their contents digitally accessible. Each copy in the digital library includes a scan of the CD, as well as scans of the cover slips that GamePro created for each disc.
CD 136, Atlus (Kartia, Trap Gunner), disc created July 1998, bulk: artwork dated January – July 1998
This collection represents GamePro's press asset archives from about 1995–2004. Discs in this collection are numbered 1 to 751, roughly following when they were received or created by GamePro but not in exact order.
The library is currently digitizing these CDs to make their contents digitally accessible. Each copy in the digital library includes a scan of the CD, as well as scans of the cover slips that GamePro created for each disc.
CD 191, Atlus (Bomberman World, Brigandine, Eggs of Steel, Guilty Gear, Trap Gunner), August 1998
This collection represents GamePro's press asset archives from about 1995–2004. Discs in this collection are numbered 1 to 751, roughly following when they were received or created by GamePro but not in exact order.
The library is currently digitizing these CDs to make their contents digitally accessible. Each copy in the digital library includes a scan of the CD, as well as scans of the cover slips that GamePro created for each disc.
Character design feedback, February 5, 2003
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Character spreadsheet, undated
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Development papers, 2002–2003
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
"Doodles" art folder
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Gabe Swarr collection
Gabe Swarr is an animator who served as the character designer for the 2003 video game Go! Go! Hypergrind (originally titled Slammin' Attackers!) while working at animation studio Spumco in 2003.
"Gargoyles" character concept art
This collection incldues concept art, design documents, correspondence, and other documentation from Gabe Swarr's work as character designer for the 2003 video game Go! Go! Hypergrind. The collection also includes a small assortment of zines, cards, and memorabilia illustrated by Swarr; some of these materials have not been scanned.
Content Note: This collection includes depictions of nudity and other suggestive content.
Additional filters:
- Subject
- Game production materials 46
- Artwork 39
- Game production materials -- Artwork 39
- Press materials 5
- Disc images 4
- Game production materials -- Art and graphics production 4
- Press materials -- Artwork 4
- Bomberman series 2
- Game production materials -- Game design documents 2
- Strategy games 2
- Arcade games 1
- Business correspondence 1
- Business papers 1
- Events, conferences, and trade shows 1
- Fighting games 1
- First-person shooters 1
- Flyers, brochures, and inserts 1
- Horror games 1
- Merchandise, promotional items, and memorabilia 1
- Newsletters 1
- Press materials -- Press kits 1
- Promotional materials 1
- Quake series 1
- Racing games 1
- Resident Evil series 1
- Role-playing games 1
- Toy Fair 1
- Toy industry 1
- United States 1
- Zines 1
